Citations refer to the original publication, not to a Scieee localized version.
Faganel, A., Pačarić, F., & Rižnar, I. (2024). The impact of gamification on Slovenian consumers' online shopping. Basel: MDPI. https://doi.org/10.3390/admsci14050086
Faganel, Armand, et al. The impact of gamification on Slovenian consumers' online shopping. Basel: MDPI, 2024. https://doi.org/10.3390/admsci14050086.
Faganel, Armand, Filip Pačarić, and Igor Rižnar. The impact of gamification on Slovenian consumers' online shopping. Basel: MDPI, 2024. https://doi.org/10.3390/admsci14050086.
Faganel, A., Pačarić, F. and Rižnar, I. (2024) The impact of gamification on Slovenian consumers' online shopping. Basel: MDPI. Available at: https://doi.org/10.3390/admsci14050086.
A. Faganel, F. Pačarić, and I. Rižnar, “The impact of gamification on Slovenian consumers' online shopping,” Basel: MDPI, 2024, doi: 10.3390/admsci14050086.
@misc{faganel2024impact,
author = {Faganel, Armand and Pačarić, Filip and Rižnar, Igor},
title = {The impact of gamification on Slovenian consumers' online shopping},
year = {2024},
publisher = {Basel: MDPI},
doi = {10.3390/admsci14050086},
url = {https://doi.org/10.3390/admsci14050086}
}
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