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The Possibilities of Bim Quality Control in the Game Development Environment

Abstract

The quality control of the BIM model to be delivered is one of the most important steps in the process of information modelling. Quality control can take place on several levels. First of all, it is a control of geometric parameters, especially a control of the relative accuracy of the resulting model with respect to the modelled real object. Another type of quality control can be a check of the completeness of the model, whether the resulting model contains all the elements that are to be included in the model according to the requirements. MEP equipment such as fire extinguishers, for example, is a substantial content of BIM models. This may also be related to the required level of LOD, e.g. whether these elements are modelled with the required level of detail. Furthermore, the visual properties of the individual elements can be checked, for example whether the surface finish of the wall corresponds to reality. Subsequently, database and descriptive information of individual elements should be checked, such as technical parameters of various items of technical equipment of MEP content. This article describes variants of the publication of a building information model for the purposes of BIM model quality control. The procedure of creating the final application in the game development environment Unreal Engine (Epic Games) is described on the example of a BIM model of a historical building from the middle of the 19th century.

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The Possibilities of Bim Quality Control in the Game Development Environment

Author: Volařík, Tomáš; Kuruc, Michal; Kratochvíl, Richard; Vystavěl, Ondřej
Publisher: ISPRS
Year: 2022
DOI: 10.5194/isprs-archives-XLVI-5-W1-2022-239-2022
Source: https://dspace.vut.cz/bitstreams/36b97d5b-1bfd-4a26-b1c7-242b9b44712d/download
THE POSSIBILITIES OF BIM QUALITY CONTROL IN THE GAME DEVELOPMENT
ENVIRONMENT
T. Vola ik 1, M. Ku uc1, R. K a och íl 1, O. Vys a ěl 1
1Ins i u e o Geodesy, FCE BUT, Ve eří 95, B no, Czech Republic - ( ola ik. , ku uc.m, icha d.k a och il,
ond ej. ys a el)@ u b .cz
Commission V, WG V/7
KEY WORDS: he i age building in o ma ion modelling (HBIM), lase scanning, quali y con ol, as-buil documen a ion,
isualiza ion.
ABSTRACT:
The quali y con ol o he BIM model o be deli e ed is one o he mos impo an s eps in he p ocess o in o ma ion modelling.
Quali y con ol can ake place on se e al le els. Fi s o all, i is a con ol o geome ic pa ame e s, especially a con ol o he ela i e
accu acy o he esul ing model wi h espec o he modelled eal objec . Ano he ype o quali y con ol can be a check o he
comple eness o he model, whe he he esul ing model con ains all he elemen s ha a e o be included in he model acco ding o
he equi emen s. MEP equipmen such as i e ex inguishe s, o example, is a subs an ial con en o BIM models. This may also be
ela ed o he equi ed le el o LOD, e.g. whe he hese elemen s a e modelled wi h he equi ed le el o de ail. Fu he mo e, he
isual p ope ies o he indi idual elemen s can be checked, o example whe he he su ace inish o he wall co esponds o eali y.
Subsequen ly, da abase and desc ip i e in o ma ion o indi idual elemen s should be checked, such as echnical pa ame e s o
a ious i ems o echnical equipmen o MEP con en .
This a icle desc ibes a ian s o he publica ion o a building in o ma ion model o he pu poses o BIM model quali y con ol. The
p ocedu e o c ea ing he inal applica ion in he game de elopmen en i onmen Un eal Engine (Epic Games) is desc ibed on he
example o a BIM model o a his o ical building om he middle o he 19 h cen u y.
1. INTRODUCTION
1.1 An in oduc ion o BIM quali y and i s con ol
New equi emen s o quali y con ol ha e come wi h he s a o
BIM s yle o modelling. Old adi ional CAD design needed
only g aphical con ol. Howe e , BIM s yle o modelling has
come wi h a comple ely di e en ype o wo k. The inal model
is no only abou geome y bu also abou non-geome ic
in o ma ion.
Fo a quick check o wha o expec in a BIM model we can use
Le el o De elopmen (LOD) which is used o desc ip ion in
which s a e he building is. The e a e six le els used.
Fo a u he check o wha o expec in a BIM model can be
used wo e ms om he echnical s anda d BS EN ISO 19650.
These de ine Le els o de ini ion ( o me ly known as le els o
de ail) which ha e wo componen s:
●Le el o Geome y (LOG) – g aphical con en s o
model
●Le el o In o ma ion (LOI) – non-g aphical con en s
o model
Bo h o hem a e di ided in o ca ego ies, so called le els which
desc ibe how elabo a ed he elemen s in he model a e. LOG
and LOI a e igh ly connec ed because i makes mo e sense o
ha e hem on he same le el. In he nex pic u e we can see
examples o usage o LOG wi h LOD oge he . Howe e , i is
again no necessa y o ha e hem on he same le el bu i is
be e .
Figu e 1. LOD and LOG ep esen a ion.
These le els a e impo an o he in es o because he de ines
wha le el is expec ed o be deli e ed. Fo in es o s i is e y
impo an o se an app op ia e le el which sui s hem he mos .
As i is men ioned in (B umana, 2021) he de ini ion o LOG
and LOD a e undamen al concep s in oduced in he
digi iza ion p ocess.
1.2 The p ocess o making a BIM model
Making a BIM model is qui e a complex p ocedu e and lo s o
e o s can occu on he way.
Fi s o all, a geode ic ne wo k is made. Then g ound con ol
poin s a e measu ed om geode ic poin s. Geode ic
measu emen s can be in hese days e y p ecise and quali y
con ol o geode ic measu emen is e y well known and
desc ibed.
The second ac is mass collec ion o da a. Fo his pu pose he e
a e used s a ic lase scanne s, mobile mapping de ices o
The In e na ional A chi es o he Pho og amme y, Remo e Sensing and Spa ial In o ma ion Sciences, Volume XLVI-5/W1-2022
Measu emen , Visualisa ion and P ocessing in BIM o Design and Cons uc ion Managemen II, 7–8 Feb. 2022, P ague, Czech Republic
This con ibu ion has been pee - e iewed.
h ps://doi.o g/10.5194/isp s-a chi es-XLVI-5-W1-2022-239-2022 | © Au ho (s) 2022. CC BY 4.0 License.
239
pho og amme y. The esul is a poin cloud. Quali y con ol o
a poin cloud should be done ia con ol poin s. I is necessa y
o ha e a ep esen a i e quan um o con ol poin s which a e
spaced ou equally h oughou he whole objec . This ype o
quali y con ol is also well known and desc ibed.
The hi d pa o wo k is BIM modelling. Fi s ly, we model he
geome y o he objec . Especially o as-buil modelling o
exis ing buildings i is essen ial o make some kind o
gene alisa ion. His o ical buildings a e e en mo e di icul o
model because o no being igh -angula and o en sligh ly
damaged. Secondly, we add non-g aphical con en s o he
model.
2. RESEARCH BACKGROUND
Ban i, F., 2021 w i es abou how o use BIM echnology o
modelling o exis ing his o ical buildings and how o use
HBIM o Digi al Cul u al He i age (DCH). A pa o he pape
desc ibes he p ocess now called scan- o-BIM. A need o DCH
is explici ly s a ed in he conclusion: “The digi al accele a ion
due o he pandemic has in luenced he way we communica e
and sha e in o ma ion.“
The COVID pandemic played a signi ican ole in he c ea ion
o digi al wins o his o ical monumen s. The ocus o he
esea ch in his pape is abou mo ing wi h HBIM e en mo e,
mo e speci ically in o VR and AR. “Based on he esea ch
esul s epo ed in his s udy, i is possible o e i y ha i ual
space o e s a much s onge sense o p esence han adi ional
o ms o da a sha ing. Wi h VR and AR, use s eel close and
a e in mo e di ec con ac wi h buildings''.
Bagnolo, V. e al., 2021 p oposes an HBIM wo k low o
econs uc ion o 3D en i onmen s o his o ic buildings s a ing
om lase scanning su eying app oach.“ The inal s ep is
isualiza ion in a game engine en i onmen . “Game engines a e
used o he isualiza ion o BIM models, as o he c ea ion o
i ual ou s o o he en ichmen o he in o ma ion displayed
h ough i ual o augmen ed eali y.“ This s a emen is in ull
ag eemen wi h he la e pape om M . Ban i.
A e y good oppo uni y o game engines in HBIM a e o
i ual ou s.
Wang, J. e al., 2015 ha e de eloped a “p o o ype o eal- ime
cons uc ion quali y con ol“. I consis s o LiDAR and BIM
eal ime sys ems. “The sys em can au oma ically collec onsi e
quali y da a, pe o m compa ison be ween as-buil poin cloud
da a and an as-planned BIM model, and assess cons uc ion
quali y. Wi h his sys em, h ee bene i s can be iden i ied: sa e y,
accessibili y, e iciency.” This sys em can be used on-si e o
eal ime con ols o exis ing cons uc ions.
Ki imäki, T. & Heikkilä, R., 2015 w i es abou “p ojec quali y
con ol, which enables eal- ime moni o ing o p ojec p og ess
and quali y“. The esea ch is on examples o ailway and oad
cons uc ion p ojec s in Finland. The main esul is ha he
speed o quali y con ol was imp o ed. “3D design su aces
we e p oduced and s o ed on a cen al collabo a ion cloud
sys em. All measu emen de ices used on he si e we e
in eg a ed o he collabo a ion cloud ia in e ne connec ion“.
3. METHODOLOGY
The au ho s a e speci ically ocused on he as-buil BIM models
o his o ical buildings. C ea ion o he as-buil BIM equi es
comp ehensi e geoda a acquisi ion such as g ound con ol
poin s, poin clouds as well as image y. Consequen ly, he BIM
modelling p ocess is pe o med based on he 3D da a. As-buil
BIM is si e-speci ic, he e o e he building elemen s ha e o be
modelled based on eal si ua ions. This p ocess has o ollow
pa icula quali y measu es such as geome ic igh ness, le el o
de ail as well as co ec unc ion o he elemen in he BIM
model.
Types o e o s in he model
●Quan i a i e / quali a i e ( ela ed o he le el o
LOD - whe he i is an e o o a deg ee o
gene aliza ion).
Quan i a i e - e.g. inco ec dimensions o he elemen
(dimension o he mason y, size o he opening, heigh
o he oom, e c.), numbe o hea ing ins, numbe o
luminai es, size o he dis ibu ion box, heigh le el o
he washbasin, e c.
Quali a i e - e.g. mason y speci ica ions, plas e colo
/ ype, loo / loo co e ing ype, luminai e ype,
hea ing ype, physical p ope ies o he ma e ial,
inco ec ype o elemen ma e ial (e.g. s ai case
ma e ial, ailing ma e ial, hand ail ma e ial…).
missing elemen s - missing ca ego ies o elemen s
(e.g. elec ical swi ches, socke s,
●Topological
inco ec connec ion o adjoining s uc u es (usually i
is an inco ec echnological p ocedu e o wo k in he
gi en so wa e) - "gaps" may a ise be ween elemen s
(e.g. be ween mason y in indi idual loo s, in
connec ions o ho izon al building s uc u es o
e ical, inco ec in e connec ion o indi idual laye s
o mason y, e c.
●Deg ee o de ail
some building s uc u es, especially o his o ic
buildings, may be equipped wi h a chi ec u al
elemen s ha a e di icul o model (e.g. ounding o
he co ne o he mason y in he doo opening a ea,
s ucco on he acade in he window a ea,
ein o cemen o he mason y in he co ne s o he
building, balus ades a ound he s ai case, e c.) , in he
model, such elemen s can be ei he gene alized o
neglec ed / omi ed
in he case o modeled elemen s he e may be
di e en le els o de ail (e.g. window elemen s can be
modeled in de ail - including sash hinges, i ings,
e c., while o he elemen s such as doo s may lack
p ojec ions and he su ace s uc u e o doo ames).
●Visual
inco ec su ace p ope ies o he ma e ial, which a e
o en isible only when ende ing he model (glossy /
ma su ace o he loo mole, plas e s uc u e, pain
colo , colo shade o he cladding / ma e ial, e c.).
In he case o his o ic buildings, he e is damage o
he building due o ime ( allen plas e , pa ially
damaged / missing mason y, e c.
●Visualiza ion p oblems
Each objec is ac ually loca ed in a speci ic
en i onmen (su ounding ees, su ounding
buildings, e ain elie , hills / slopes in he
su ounding a ea, o ien a ion o he sides o he
wo ld), his is ela ed o he ype o sunligh / shading
o he objec , how ligh pene a es inside he objec
du ing he day e c. Usually, he objec is no modeled
wi h de ailed modeling o he su ounding
en i onmen , which du ing isualiza ions causes
The In e na ional A chi es o he Pho og amme y, Remo e Sensing and Spa ial In o ma ion Sciences, Volume XLVI-5/W1-2022
Measu emen , Visualisa ion and P ocessing in BIM o Design and Cons uc ion Managemen II, 7–8 Feb. 2022, P ague, Czech Republic
This con ibu ion has been pee - e iewed.
h ps://doi.o g/10.5194/isp s-a chi es-XLVI-5-W1-2022-239-2022 | © Au ho (s) 2022. CC BY 4.0 License.
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unna u al scenes caused, o example, by he ac ha
ligh pene a es he model h ough a window ha is
ac ually shaded by ees, e c.
The e o s na u ally occu du ing he modelling phase. The
e o s can no be a oided, he e o e a subsequen p ocess o
quali y managemen has o be ca ied ou . The au ho s sugges a
p ocess analog o a debugging p ocess wi h espec o so wa e
de elopmen . Ini ially, he modelling o wall and loo
s uc u es akes place in BIM modelling. This s age is usually
inclinable o p oduce opological e o s in he BIM model.
Acco dingly, he debugging p ocess should ake place o esol e
hese e o s be o e he nex s age o modelling. BIM modelling
so wa e like Au odesk Re i does no allow use s o mo e
eely h ough he model. Hence, he game engines a e designed
o de elop an applica ion in which he use s can in e ac wi h
he BIM model a bi a ily. Thus, he debugging p ocess and
quali y assu ance could be e icien ly ca ied ou in a game
engine en i onmen . In he ollowing sec ion he au ho s
desc ibe quali y assu ance on he example o BIM o a his o ical
building Hube cen um (Ci y o K oměříž, Czechia).
4. QUALITY MANAGEMENT IN AS-BUILT
DOCUMENTATION
Recen ly, he au ho s ha e been wo king on as-buil BIM
documen a ion o his o ical buildings o o me cowshed om
1850 known as Hube cen um (Ci y o K oměříž, Czechia).
The comp ehensi e wo k in he si e consis s o 3D lase
scanning, geode ic su ey o g ound con ol poin s, image y as
well as ideo oo age acquisi ion. A e wa ds, he BIM
modelling has been p o ided. Ne e heless, his building has
many speci ic building elemen s o be modelled wi h espec o
BIM me hodology. The e o e, he BIM model has been
implemen ed in o he applica ion called BIMQC c ea ed by he
au ho s in Un eal Engine o p o ide quali y assu ance. These
elemen s a e desc ibed below as well as po en ial e o s o ypes
desc ibed abo e.
An example o he esul ing BIM model o he desc ibed
building is shown in Figu e 2.
Figu e 2. View o esul ing BIM model.
The ollowing igu es show examples o isualiza ion o a
modelled building in he en i onmen o he Un eal Engine
(Epic Games).
The oo cons uc ion has been e u bished in he pas 10 yea s,
he e o e he e a e ca pen y elemen s o wo di e en phases
(Fig. 3).
Figu e 3. View o he oo cons uc ion.
His o ic buildings o e a numbe o a ypical building elemen s.
The Hube cen um building was designed o be simila o
Kačina Cas le in he Empi e s yle. The building con ains a
colonnade, a ex insc ip ion on he acade, a his o ical a ic,
co nices and o he design elemen s.
Figu e 4. Example - ex on he acade.
Ano he a ypical elemen is he window shown in Figu e 5. The
lowe pa o which is p o ided wi h shu e s on he ou side, bu
in eali y he window opening is only in he uppe glazed pa .
Behind he shu e s a he bo om o he window is solid
mason y, hese shu e s a e a ached o he acade only as a
design elemen .
The In e na ional A chi es o he Pho og amme y, Remo e Sensing and Spa ial In o ma ion Sciences, Volume XLVI-5/W1-2022
Measu emen , Visualisa ion and P ocessing in BIM o Design and Cons uc ion Managemen II, 7–8 Feb. 2022, P ague, Czech Republic
This con ibu ion has been pee - e iewed.
h ps://doi.o g/10.5194/isp s-a chi es-XLVI-5-W1-2022-239-2022 | © Au ho (s) 2022. CC BY 4.0 License.
241
Figu e 5. Example o a ypical window.
The ollowing igu e shows he connec ion e o o ho izon al
and e ical building s uc u es ha a e no connec ed co ec ly.
In he co ne o he building, a space was c ea ed ha is no
illed wi h mason y. This is an example o a opological e o -
w ong connec ion o mason y.
Figu e 6. Example o e o - missing pa o mason y.
The buil -in clock (Fig. 7) is modelled as a gene al Re i amily
model consis ing o cus om clock hands as well as speci ic on
o clock dial. Howe e , he ma e ial de ini ion e o occu s as
he clock ace is modelled anspa en . The hands o he clock
seem o le i a e in he ai .
Figu e 7. Buil -in clock on acade.
5. CONCLUSIONS
The quali y assu ance p ocess was es ed on he example o he
model o he his o ical building Hube cen um in he Ci y o
K oměříž in Un eal Engine. The goal was o es ablish he
quali y assu ance p ocess o he esul ing model wi hou he
need o p o essional CAD so wa e (e.g. Au odesk Re i ).
In he case o he Hube cen um building in he Ci y o
K oměříž, he au ho s ca ied ou a comple e geode ic su ey o
he building in o de o documen he cu en s a e. The
comp ehensi e wo k in he si e consis s o 3D lase scanning,
geode ic su ey o g ound con ol poin s, image y as well as
ideo oo age acquisi ion.
Du ing he li e cycle o a building, da a managemen is
pe o med by a numbe o use s and p o essions, which do no
always ha e he same ha dwa e and so wa e equipmen as
building designe s.
A scene was c ea ed in he Un eal Engine en i onmen , he
basis o which was a model expo ed om Au odesk Re i . This
scene can be expo ed as a s andalone applica ion, making i
usable o many use s as i does no equi e speci ic so wa e.
The au ho s sugges conside ing he debugging phase o quali y
assu ance o he BIM model. The e o e, he au ho s will ocus
on de eloping he BIMQC applica ion wi h espec o he BIM
model quali y assu ance in he modelling phases.
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Measu emen , Visualisa ion and P ocessing in BIM o Design and Cons uc ion Managemen II, 7–8 Feb. 2022, P ague, Czech Republic
This con ibu ion has been pee - e iewed.
h ps://doi.o g/10.5194/isp s-a chi es-XLVI-5-W1-2022-239-2022 | © Au ho (s) 2022. CC BY 4.0 License.
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