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Analysis of the use of behavioral data from virtual reality for calibration of agent-based evacuation models

Abstract

Agent-based evacuation modeling represents an effective tool for making predictions about evacuation aspects of buildings such as evacuation times, congestions, and maximum safe building capacity. Collection of real behavioral data for calibrating agent-based evacuation models is time-consuming, costly, and completely impossible in the case of buildings in the design phase, where predictions about evacuation behavior are especially needed. In recent years evacuation experiments conducted in virtual reality (VR) have been frequently proposed in the literature as an effective tool for collecting data about human behavior. However, empirical studies which would assess validity of VR-based data for such purposes are still rare and considerably lacking in the agent-based evacuation modeling domain. This study explores opportunities that the VR behavioral data may bring for refining outputs of agent evacuation models. To this end, this study employed multiple input settings of agent-based evacuation models (ABEMs), including those based on the data gathered from the VR evacuation experiment that mapped out evacuation behaviors of individuals within the building. Calibration and evaluation of models was based on empirical data gathered from an original evacuation exercise conducted in a real building (N=35) and its virtual twin (N=38). This study found that the resulting predictions of single agent models using data collected in the VR environment after proposed corrections have the potential to better predict real-world evacuation behavior while offering desirable variance in the data outputs necessary for practical applications.

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Analysis of the use of behavioral data from virtual reality for calibration of agent-based evacuation models

Author: Juřík, Vojtěch; Uhlík, Ondřej; Snopková, Dajana; Kvarda, Ondřej; Apeltauer, Tomáš; Apeltauer, Jiří
Publisher: Elsevier
Year: 2023
DOI: 10.1016/j.heliyon.2023.e14275
Source: https://dspace.vut.cz/bitstreams/46438e9e-d782-4a42-854f-45abebc7a69a/download
Heliyon 9 (2023) e14275
A ailable online 4 Ma ch 2023
2405-8440/© 2023 The Au ho s. Published by Else ie L d. This is an open access a icle unde he CC BY license
(h p://c ea i ecommons.o g/licenses/by/4.0/).
Resea ch a icle
Analysis o he use o beha io al da a om i ual eali y o
calib a ion o agen -based e acua ion models
Voj ˇ
ech Juˇ
ík
a
, Ondˇ
ej Uhlík
b
, Dajana Snopko ´
a
c
,
*
, Ondˇ
ej K a da
c
,
Tom´
aˇ
s Apel aue
b
, Jiˇ
í Apel aue
b
a
Depa men o Psychology, Facul y o A s, Masa yk Uni e si y, B no, Czech Republic
b
Ins i u e o Compu e Aided Enginee ing and Compu e Science, Facul y o Ci il Enginee ing, B no Uni e si y o Technology, B no, Czech Republic
c
Depa men o Geog aphy, Facul y o Science, Masa yk Uni e si y, B no, Czech Republic
ARTICLE INFO
Keywo ds:
Pa h inde
Vi ual eali y
E acua ion beha io
Agen modeling
Indoo na iga ion
E acua ion ime
ABSTRACT
Agen -based e acua ion modeling ep esen s an e ec i e ool o making p edic ions abou
e acua ion aspec s o buildings such as e acua ion imes, conges ions, and maximum sa e
building capaci y. Collec ion o eal beha io al da a o calib a ing agen -based e acua ion
models is ime-consuming, cos ly, and comple ely impossible in he case o buildings in he design
phase, whe e p edic ions abou e acua ion beha io a e especially needed. In ecen yea s
e acua ion expe imen s conduc ed in i ual eali y (VR) ha e been equen ly p oposed in he
li e a u e as an e ec i e ool o collec ing da a abou human beha io . Howe e , empi ical
s udies which would assess alidi y o VR-based da a o such pu poses a e s ill a e and
conside ably lacking in he agen -based e acua ion modeling domain. This s udy explo es op-
po uni ies ha he VR beha io al da a may b ing o e ining ou pu s o agen e acua ion
models. To his end, his s udy employed mul iple inpu se ings o agen -based e acua ion
models (ABEMs), including hose based on he da a ga he ed om he VR e acua ion expe imen
ha mapped ou e acua ion beha io s o indi iduals wi hin he building. Calib a ion and e al-
ua ion o models was based on empi ical da a ga he ed om an o iginal e acua ion exe cise
conduc ed in a eal building (N =35) and i s i ual win (N =38). This s udy ound ha he
esul ing p edic ions o single agen models using da a collec ed in he VR en i onmen a e
p oposed co ec ions ha e he po en ial o be e p edic eal-wo ld e acua ion beha io while
o e ing desi able a iance in he da a ou pu s necessa y o p ac ical applica ions.
1. In oduc ion
E acua ion is ypically unde s ood as a sys ema ic mo emen o a pe son om a dange ous place o a place o sa e y, i conduc ed
success ully he e acuee should a i e a designa ed assembly poin . This means ha e acua ion is conside ed a human-cen e ed
ac i i y and he whole p ocess can be ca ego ized as a pa h-sea ch o aided way inding in case o un amilia indoo en i onmen s
[1]. F om his pe spec i e, i is di ec ly de e mined by indi idual human cogni i e abili ies and ai s, including decision-making
s a egies, spa ial skills, o ap i udes o unde s anding indoo en i onmen s [2–4]. A wide ange o complex beha io al phenom-
ena occu du ing human e acua ion, such as p olonged eac ion o i e ala ms (p e-e acua ion beha io ) [5–10] o he equen use o
* Co esponding au ho .
E-mail add ess: [email p o ec ed] (D. Snopko ´
a).
Con en s lis s a ailable a ScienceDi ec
Heliyon
jou nal homepage: www.cell.com/heliyon
h ps://doi.o g/10.1016/j.heliyon.2023.e14275
Recei ed 26 Decembe 2022; Recei ed in e ised o m 27 Feb ua y 2023; Accep ed 28 Feb ua y 2023
Heliyon 9 (2023) e14275
2
e acing na iga ion s a egy, whe eby inexpe ienced indi iduals, in pa icula , e acua e by he same ou e hey en e ed he building
while ailing o no ice/ ollow e acua ion signs [5,6,11,12]. People also o en use o he han he p esc ibed eme gency exi s [13].
E acua ion beha io is also in luenced by he con ex ual en i onmen al in o ma ion ha is p esen a he ime [14,15]. P e ious
s udies ha e analyzed he impac o he p esence o na iga ion aids, signage, and landma ks [5,6,15,16], ligh [17,18], isual,
audi o y, o ol ac o y cues ha depend on he o m o he h ea ha igge s he e acua ion [19–21], and he a o dances p oposed by
he en i onmen al s uc u e i sel [11,22,23]. This has placed beha io al s udies o indi iduals in he speci ic en i onmen a he
cen e o cu en esea ch. Fo e ec i e p edic ion wi h ega d o building designs, i is necessa y o cap u e and inco po a e human
ac o s in o e acua ion models.
1.1. Agen -based models o p edic ing e acua ion
Agen -based e acua ion models (ABEMs) a e used o a ious kinds o simula ions in o de o explo e, isualize and p edic po-
en ial scena ios in e acua ing people om buildings. Mos comme cially used agen models a e howe e limi ed o di ec ways o
agen mo emen . They possess no cogni i e o beha io al p edic o s; hey do no usually conside many o he speci ic cogni i e and
beha io al mani es a ions ha occu in e acuees [24]. ABEMs usually wo k on he basis o algo i hms ha calcula e he
spa io- empo al op imum o he agen mo emen (e.g., he sho es dis ance o sho es ime). Al hough smoo hing algo i hms o e
somewha mo e na u al cou ses o mo emen [6], ABEMs usually neglec he ac ha he dynamics and ajec o ies o human
mo emen in eal en i onmen s do no ully co espond o simula ed ones [25,26]. Fo ABEMs i is ypical ha agen s ha e p ede ined
pa ame e s based on which hey make decisions and choose hei pa hs. Al e na i e app oach is o ce-based models (e.g., social o ce
model [27]), whe e agen s adap hei beha io o o ces om o he agen s ha a ec hem and cellula au oma a, which is a speci ic
o m o ABEMs and a e disc e e in ime, space, and s a e a iables. I uses cells and disc e e mesh. E e y cell has a ini e numbe o
s a es and is upda ed based on a simple se o ules (in e ac ing wi h o he agen s and en i onmen [28]). In his s udy we wo ked wi h
he so wa e Pa h inde which uses con inuous iangula ion which acili a es con inuous mo emen o pe sons h oughou he model,
compa ed o cellula au oma a.
1.2. VR expe imen s as a da a sou ce on e acua ion beha io
Vi ual eali y (VR) expe imen s ep esen ecologically alid, con ollable [29,30] and po en ially cos -e ec i e ways o ga he ing
beha io al da a on human ac ions in a wide ange o si ua ions. VR seems o ac i a e b ain mechanisms simila o hose ha occu in
he eal wo ld [31,32]. In his ega d, i has been ound o e ec i ely simula e eal-wo ld scena ios [33]. Vi ual en i onmen s
p o ided ia imme si e head-moun ed displays (HMDs) possess a high le el o ealism and allow o he non-in asi e collec ion o
beha io al da a, which is u he p omo ed by a con ollable deg ee o i ual en i onmen ’s in e ac i i y [34] and ac i i y-logging
op ions [22,35,36]. Rega ding his, VR expe imen s
1
could sol e he p oblem o conduc ing complica ed and expensi e e acua ion
d ills in eal buildings o ga he he necessa y da a o model op imiza ions. Mo eo e , VR-based expe imen s can be easily pe o med
in i ual buildings ha do no cu en ly exis (e.g., p oposed buildings) [18,22,37–39] and can be applied o si ua ions ela ed o
dynamic haza ds, such as i e o he sp ead o oxins [40]. In his ega d, Building In o ma ion Modeling (BIM) echnology may be used
o p omo e he e ec i e design o VR en i onmen s, ollowing he need o human-cen e ed design assessmen [35,41]. Recen ad-
ances in VR ha e shown p omise in simula ions wi h ega d o iable op ions o cap u ing beha io al da a abou ac ual human
beha io du ing e acua ions [2,20,40,42–45]. Howe e , he eliabili y and usabili y o speci ic beha io al p ope ies in VR-based
esea ch emains unclea and needs o be explo ed in ela ion o he echnical oppo uni ies and limi s o VR ools and he speci ic
co espondence o VR-gene a ed expe imen s o eal e acua ion beha io . Fo example, he na iga ion mo emen as well as o he
beha io s in eal en i onmen s compa ed o i ual ones a e expec ed o a y based on he speci ic ea u es o he en i onmen s [46,
47]. P e ious esea ch sugges ed VR echnology o limi human pe o mance [48], aking in o accoun he unna u al "in ol emen " o
use s in simula ion scena ios [49] impe ec depic ion o p oblema ic me apho s o mo emen [50]. The mo emen ac i i y, espe-
cially, was ound o be less e ec i e in he i ual en i onmen s [51]. This no ion b ough us o he c ea ion o hyb id agen models
esol ing he mo emen me apho - see below. O he limi a ions o VR echnology include po en ial cybe sickness, i.e., he discom o
ha use s may expe ience while using VR equipmen , losses in ecological alidi y compa ed o ield s udies since pa icipan s in he
expe imen may be awa e ha hey a e pa o a simula ion, and echnical limi a ions [40,52,53]. These aspec s should be always
conside ed when in e p e ing he ou comes o VR-based esea ch. In he cogni i e p ocesses such as decision o eac ion imes and
choice o exi , howe e , he assump ions abou hei simila i y in eal and i ual en i onmen s sugges ed by p e ious s udies [31,54]
seems o be suppo ed [51]. Gene ally, we can conclude ha wi h an app op ia e me hod, he use s udies and especially he da a on
pa icipan mo emen and decision-making p ocesses om VR-based expe imen s may help p omo e he e ec i eness and p ecision o
agen models ega ding e acua ion p edic ions, as human ac o s a e undamen al a iables in he ou comes o building eme gencies
[5].
1
In his ex , we use he e m “VR expe imen s” ins ead o “VR simula ions” o a oid po en ial con usion wi h “agen simula ions”.
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3
1.3. Aims o he s udy
I was demons a ed ha he e exis di e ences be ween he eal e acua ion p ocess and he e acua ion p ocess conduc ed in VR
condi ion [51], especially ega ding o al eg ess imes caused by he di e en mo emen me apho . Rega ding his, we suppose ha
VR e acua ion simula ions canno be di ec ly used o making p edic ions abou he e acua ion p ocess in a eal se ing. Human
beha io in he VR e acua ion exe cise, howe e , possesses se e al simila i ies o he eal e acua ion [51] and we a gue ha i can be
used o calib a ing ABEMs wi h he aim o b ing necessa y p edic ions applicable o enginee ing p ac ice. In his s udy we explo e
ways o how he VR e acua ion da a can be used in ABEMs wi h he aim o each p edic ions abou eal e acua ion beha io . Fo his
pu pose, he VR-based e acua ion expe imen [51] was b ough in o he con ex o agen -based e acua ion modeling. We adop ed aw
de-iden i ied da a abou he human indi idual e acua ion beha io in a eal and a co esponding i ual building (digi al win). All he
used da a we e ga he ed wi hin he expe imen conduc ed unde he esea ch p ojec , which was sol ed by he Masa yk Uni e si y,
B no, in coope a ion wi h B no Uni e si y o Technology, Czech Republic, and i s ou comes we e epo ed in a soli a y epo [51]
including also de ailed me hodology and p ocedu e o he expe imen . The conduc ed expe imen p ima ily ocused on compa ing he
beha io al mani es a ions o indi iduals e acua ing om a eal building and indi iduals e acua ing om he same en i onmen
c ea ed and p esen ed in VR unde equi alen condi ions. VR se ing in he o iginal expe imen employed cu en ly accessible VR and
con olling de ices (head-moun ed display o imme si e VR and compu e mouse and keyboa d) wi h he aim o app oach engi-
nee ing p ac ice. In he p esen pape , he aw da a om he men ioned VR expe imen we e e-used as key quan i ies o he
Pa h inde ABEM [55] wi h he goal o analyze he possibili ies o using such da a collec ed in cos -e icien and ime-e icien VR
expe imen s o agen models. The e alua ion o agen models is p oblema ic, as he e is a lack o da a on eal e acua ion o he
assessed building. In ou case howe e , we a e able o compa e he esul ing model agains he a ailable beha io al da a collec ed in
he eal building. The aim o his s udy, hough, is no o compa e beha io aspec s cap u ed in a eal and a co esponding i ual
con ex no he discussion on he mos e ec i e VR se ing o eco ding e acua ion beha io da a. Wi h he use o ABEMs, his s udy
aims o assess he po en ial iabili y o VR beha io al da a o making eliable e acua ion p edic ions. Model ou comes (mo e spe-
ci ically, e acua ion imes) can be s a is ically compa ed o he eal e acua ion da a in o de o s udy eliabili y o ABEMs calib a ed by
he VR da a and o obse e di e ences and simila i ies wi h o he calib a ion se ings. He e, an e acua ion model was un o a speci ic
building using he de aul pa ame e s o Pa h inde , and esul s ( o al e acua ion ime) we e hen compa ed wi h he simula ion esul s
based on VR and eal-wo ld expe imen da a ( eal-wo ld da a se ed as a baseline). By de aul se ings we mean ini ial pa ame e s used
in Pa h inde so wa e which a e based on empi ical da a wi h di e en con ex (e.g. Re . [56]) and canno conside local beha io al
pa e ns such as e acing s a egy o wai ing poin s. This se ing (o i s a ia ion) would be used in si ua ions whe e he e is no local
empi ical da a abou occupan s’ beha io and decision-making. Pu pose o hese se ings is o analyze he di e ence be ween ABEMs
esul s based on local da a (VR expe imen da a) and gene al ype o empi ical da a used o e acua ion modeling.
2. Ma e ials and me hods
2.1. So wa e
This s udy used Pa h inde so wa e ( e sion 2021.2.0525 ×64) [55,57], which was de eloped by Thunde head Enginee ing
company. Resea ch has shown ha Pa h inde is he mos used pedes ian e acua ion model in academic and indus ial ields [58]. The
model consis s o h ee modules: a g aphical use in e ace (GUI), a simula o , and a 3D esul s iewe . GUI is p ima ily used o c ea e
model geome y and model calib a ion. Suppo ed inpu geome y ile o ma s include BIM o ma s (i c), 3D o ma s (dae, bx) and 2D
(dwg, dx ). A e he geome y is impo ed, a iangula ed na iga ion mesh is c ea ed. Agen s a e p esen ed as au onomous en i ies
wi h a p ede ined se o pa ame e s [59].
A he beginning o he simula ion, o each agen he e is an iden i ied local exi in he ac ual oom. Then Pa h inde uses he A*
sea ch algo i hm [60] o gene a ing seek cu es in he na iga ion mesh [61]. Simula ion can be pe o med in SFPE (Socie y o Fi e
P o ec ion Enginee s) mode o STEERING mode. SFPE implemen s he concep s in he SFPE Handbook o Fi e P o ec ion Enginee ing
[62]. This mode is based on a low model, whe e walking speeds a e de e mined by agen densi y in each oom, and low h ough he
doo is con olled by doo wid h. In his model, agen s canno in e ac wi h each o he , hey can occupy he same space in he geome y
and a e no able o change hei ajec o y. In STEERING mode (which was used in ou case), agen s in e ac wi h each o he and he
en i onmen . Agen s use a combina ion o he s ee ing mechanism (way inding) and collision handling o con ol how hey ollow
hei seek cu e ( hei ajec o y o he nex doo , waypoin , e c.) [63,64]. In e e y ime s ep, he agen ’s nex posi ion is calcula ed,
based on he ac ual dis ance om o he agen s as well as om he su ounding walls, pilla s and so on [61]. This makes he agen
mo emen mo e na u al and complex.
2.2. Da a
Comple ely anonymized aw da a in a o m o spa io empo al coo dina es o indi idual pa icipan s mo emen h ough he
building used o he agen -based models was ob ained om he empi ical expe imen conduc ed unde he esea ch p ojec n .
TL02000103 called “Cogni i e psychology and space syn ax in i ual en i onmen s o agen modeling” in es iga ed by Masa yk
Uni e si y and B no Uni e si y o Technology, Czech Republic. The s udy ollowed all e hical s anda ds o psychological esea ch, he
expe imen was conduc ed acco ding o guidelines o he Decla a ion o Helsinki. In o med consen was p esen ed o all pa icipan s
whe e hey we e in o med abou he na u e o he expe imen , also ha hei pa icipa ion was olun a y and ha hey could lea e he
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Heliyon 9 (2023) e14275
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expe imen al session any ime hey wan ed wi hou any nega i e consequences. In he case o he p esen s udy, seconda y use o he
da a was applied. In a be ween-subjec s expe imen al design, he p ojec aimed o explo e he e acua ion beha io o use s in wo
di e en condi ions: an e acua ion om a eal building (35 pa icipan s, M =15, W =20) and an e acua ion om i s digi al win - i.e.,
om an equi alen building p esen ed in imme si e i ual eali y using head-moun ed display (38 pa icipan s, M =22, W =16). The
i ual en i onmen was de eloped om he sou ce BIM model and u he modi ied in he game g aphics engine Uni y [41]. The
de ailed me hodology, expe imen p ocedu e, and s a is ical compa isons o he o iginal empi ical da a on human e acua ion beha io
in eal and i ual en i onmen s we e p esen ed in a sepa a e p ojec epo [51]. In gene al, in bo h condi ions, he expe imen al
session s a ed in on o he unknown building (see Fig. 1) whe e pa icipan s we e one by one ins uc ed o na iga e o a speci ic
loca ion in he building - a lec u e oom. When in he oom, pa icipan s we e dis ac ed wi h a simple cogni i e ask ( inding di -
e ences on wo pic u es), du ing whose solu ion an e acua ion ala m sounded so hey we e o ced o e acua e. Since he pu pose o
he expe imen was o explo e e acua ion beha io and decision-making, pa icipan s we e p e en ed om e u ning by he same
ou e as hey en e ed he building by placing an obs acle in hei pa h (closing ba s), which o ced pa icipan s o look o an al e -
na i e e acua ion ou e. Du ing he e acua ion, he posi ion in ime and gaze ac i i y o he pa icipan s we e moni o ed (wi h he use
o came as and eye- acking echnology in eal condi ion, and au oma ic logging and embedded eye- acking in VR condi ion). An
illus a ion o one pa icipan ’s e acua ion ajec o y is displayed in Fig. 1. F om he ga he ed aw da a, we de i ed de ailed beha io al
me ics abou he pa icipan s’ passages h ough he building (see below). The calcula ed da a we e u he used o e ine he ou pu o
he agen e acua ion models (Pa h inde [55]).
3. Calcula ions
Taking in o accoun he op ions o cu en agen simula ion ools, we selec ed key beha io al me ics ob ained om he abo e-
men ioned s udy [51] o e ine Pa h inde ABEM. Na iga ion mo emen and o he beha io s in eal en i onmen s, in compa ison
wi h i ual ones, a e expec ed o a y based on he speci ic ea u es o he en i onmen s [46,47]. P e ious esea ch has sugges ed ha
VR echnology limi s human pe o mance [48] in ela ion o he unna u al “in ol emen ” o use s in simula ion scena ios [49],
impe ec depic ion, o p oblema ic me apho s o mo emen [49]. The in e ace me apho o mo emen in VR (i.e., he speci ic
se ings o mo emen con ol in he VR in e ace such as, o example, a keyboa d o joys ick) was pa icula ly iden i ied as p ob-
lema ic whe e a keyboa d-mouse con ol in e ace was used [51]. Such a se up does no simula e eal pa e ns o changes in speed
(accele a ions) in a a a mo emen s and only o e s ei he cons an speed mo ion o s anding. In cogni i e p ocesses such as decision
o eac ion imes and choice o exi , howe e , he assump ions as o hei simila i y in eal and i ual en i onmen s sugges ed by
p e ious s udies [31,54] seems o be suppo ed [30]. In his case, con incing analogies we e obse ed in he analyzed da a, ei he in
he o e all a e ages o he measu ed a iables o based di ec ly on simila ends iden i ied ia isual analysis.
Fo e ining he VR-based models, we ocused on he beha io al pa ame e s ha we e iden i ied as co esponding in eal and
i ual en i onmen s [51]. The pa ame e s ha we e selec ed o he op imiza ion o compu ed models will be p esen ed in mo e de ail
(see Table 1 o a gene al compa ison). They a e di ided in o wo g oups: gene al pa ame e s ha ha e he applica ion po en ial in
agen models simula ions o un in buildings wi h he same unc ion bu a di e en spa ial con igu a ion, while he second g oup o
pa ame e s is speci ic o he simula ion in ou s udied building. The Pa h inde model allows us o e lec he dis ibu ion o he
Fig. 1. Visualiza ion o he building used in eal and VR expe imen s. Blue is used o ma k he incoming ou e, which was manda o y o each
pa icipan , and lead hem o he oom whe e he e acua ion s a ed. E acua ions ou es a e ma ked wi h g een lines, he dashed-line al e na i e
e acua ion ou e (wi hou e acua ion signs) leading o he exac exi ha was used by pa icipan s o en e he building.
V. Juˇ
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Heliyon 9 (2023) e14275
5
e acuees (agen s) on he basis o gende a he inpu [59]. The e o e, all he alues o inpu pa ame e s used in his s udy e lec he
speci ic gende dis ibu ion o pa icipan s in each expe imen and a e agg ega ed on ha basis, i no s a ed o he wise.
3.1. Gene al quan i ies
-P e-e acua ion ime (Ala m eac ion ime) [s]: When he ala m goes o in he eme gency, people do no s a o e acua e imme-
dia ely, making i he key quan i y in he es ima ion o he e acua ion ime. Howe e , s anda d me hods in he Czech enginee ing
con ex as e lec ed by ˇ
CSN (Czech Technical S anda ds), do no usually conside his pa ame e [65] The b ain mus ini ially
p ocess he pe cei ed signal, and depending on he a ious en i onmen al and indi idual aspec s, he e is a delay in he human
eac ion. Since his delay should be inco po a ed in o a i icial agen models, we conside i s co ec ion c ucial in app oaching he
beha io al alidi y o he model. The p e-e acua ion ime ( he ime i ook he pa icipan s o lea e he oom om he momen he
ala m sounded) was se in he model on he basis o obse a ions om Re . [51]. A log-no mal dis ibu ion was i ed o his da a,
which in gene al co esponds o p e-e acua ion ime, based on [58].
- Unimpeded walking speed [m/s]: Speed was one o he me ics o which i was impossible o ensu e compa able condi ions be ween
eal and i ual en i onmen s (because o he abo e-men ioned mo emen in e ace me apho ). In he eal en i onmen , he speed
o he pa icipan s was no limi ed in any way, while in he i ual en i onmen , i was cons an (which is ela ed o he chosen
me hod o mo emen con ol: a keyboa d-mouse in e ace). In o de o be able o supp ess hese unwan ed di e ences be ween
en i onmen s, we agg ega ed he ime i ook pa icipan s o go h ough ce ain segmen s o he ou e (speci ically he wo longes
segmen s on he 4 h loo ). Thus, indi idual sho e s ops we e also included in he walking ime, which in he case o he i ual
en i onmen we e ela ed o mo emen con ol skills. The esul ing calcula ed speed hus came close o eali y. A e age speeds
we e agg ega ed based on gende o bo h segmen s and in e pola ed wi h a no mal dis ibu ion (see Table 1), which se ed as he
model inpu .
- S ai case walking speed [m/s]: The di e ences be ween en i onmen s wi h ega d o unimpeded walking speed applied o he speed
o mo emen on he s ai s, and he e o e we ollowed he same p ocedu e. The pa icipan s’ (downwa d) speed on he s ai case was
de i ed om six iden ical ligh s o he main s ai case. The wo a hes measu ed poin s o he ajec o y we e de e mined on each
ligh , hen he dis ance be ween hem [m] and he ime [s] a eled we e calcula ed. Based on his, an a e age speed on he gi en
ligh o s ai s was ob ained. Subsequen ly, he a e age speeds we e agg ega ed on he basis o gende o all ligh s o he s ai case.
A e di iding by he a e age unimpeded walking speed, a coe icien was ob ained (see Table 1) by which he unimpeded walking
speed o mo emen assigned o he indi idual agen s was mul iplied o he s ai case ou e segmen s.
- Accele a ion ime [s]: This is he ime i akes o he agen o each maximum speed. This was no possible o de e mine on he basis
o he empi ical expe imen , so i was es ima ed acco ding o he de aul se ings. Wi h ega d o he ea u es o he VE se ing
Table 1
Explici alues o inpu pa ame e s o he model simula ions. (Se e al alues we e aken om he da a collec ed in Re . [22]. Fo an exac expla-
na ion, see he desc ip ions o he pa ame e s abo e.)
Inpu pa ame e s De aul
Se ings
Real E acua ion (M =15, W =20) Vi ual E acua ion (M =22, W =16)
Gende – 43% men 57% women 58% men 42% women
P e-e acua ion ime [s] loca ion (shape) [min;
max]
0 [s] 1,73 (0,38) [3,55;
9,95]
1,65 (0,35) [3; 8,6] 1,82 (0,44) [3.38;
15,72]
1,82 (0,46) [4,23;
14,96]
Unimpeded walking speed [m/s] mean (SD)
[min; max]
1.19 1.82 (0.278) [1.42;
2.25]
1.78 (0.379) [1.3;
2.68]
2.22 (0.158) [1.96;
2.54]
2.09 (0.223) [1.66;
2.34]
S ai case walking speed [m/s] mean [m/s]
(coe icien [−])
1.19 (1) 1.294 (0.71) 1.176 (0.66) 2.22 (1) 2.09 (1)
Accele a ion [s] 1.1 1.1 1.1 0 0
Wall bounda y laye [m] mean (SD) [min; max] 0.15 0.922 (0.245)
[0.559; 1.41]
0.894 (0.279)
[0.465; 1.38]
0.91 (0.333)
[0.387; 1.53]
0.9 (0.284) [0.372;
1.44]
S ai case pilla s bounda y laye [m] mean (SD)
[min; max]
0.15 0.642 (0.183)
[0.409; 0.954]
0.647 (0.211)
[0.37; 1.00]
0.676 (0.239)
[0.29; 1.06]
0.625 (0.242)
[0.286; 1.03]
Decision ime in on o he ba s ime [s]
(dis ibu ion [%])
– 0-5 (33)
5-10 (40)
10-15 (7)
15-20 (13)
45-50 (7)
0-5 (30)
5-10 (30)
10-15 (20)
15-20 (5)
20-25 (10)
50-55 (5)
0-5 (50)
5-10 (27.5)
10-15 (5)
15-20 (12.5)
30-35 (5)
0-5 (25)
5-10 (50)
10-15 (13)
15-20 (6)
35-40 (6)
Decision ime in on o he s ai s on 4. Floo
ime [s] (dis ibu ion [%])
– 0 (86.6)
5 (6.7)
T y o use ele a o
(6.7)
0 (95)
T y o use ele a o
(5)
0 (87)
T y o use ele a o
(13)
0 (93.75)
T y o use ele a o
(6.25)
Decision ime in on o he s ai s on 1. Floo
ime [s] (dis ibu ion [%])
– 0-2 (53)
2-4 (26)
4-6 (14)
8-10 (7)
0-1 (50)
2-4 (25)
4-6 (5)
6-8 (20)
0-2 (55)
2-4 (45)
0-2 (68.5)
2-4 (18.5)
4-6 (13)
Re acing [boolean ] – 20.0% yes
80.0% no
30.0% yes
70.0% no
36.4% yes
63.6% no
43.8% yes
56.2% no
V. Juˇ
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Heliyon 9 (2023) e14275
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(whe e he speed is cons an and limi ed by mo emen con ols), he accele a ion ime was no se o models based on he i ual
condi ion.
- Wall bounda y laye [m]: Du ing he building walk h ough, agen s in models ollow he ideal ajec o y o mo emen , i.e., he mos
spa ially e ec i e pa h. Human mo emen in buildings does no copy his ideal ajec o y. In Re . [56], Gwynne de ines laye s
be ween occupan and s a ic objec s ha can be used o e acua ion modeling. Wall bounda y laye was measu ed a iden i ied
co ne s o he building co ido s (C1-5 in Fig. 1), o which he minimum a oidance was eco ded. A no mal dis ibu ion wi h he
pa ame e s desc ibed in Table 1 was hen applied o he agg ega ed da a, e lec ed by gende .
- S ai case pilla s bounda y laye [m]: The minimum dis ance pa icipan s main ained om he co ne s o he s ai scase pilla s was
moni o ed (S1-12 in Fig. 3). The subsequen de e mina ion p ocedu e o he model inpu was iden ical o ha ela ing o he wall
bounda y laye .
3.2. Building speci ic quan i ies
- Decision ime on p ede ined decision poin s [s]: The decision p ocess is a c ucial human ac o , which has been ound o be simila in
eal and i ual e acua ion expe imen s [51], al hough i is no usually conside ed in agen simula ions [57]. Since he decision
ime and he choice o ou e depend on he speci ic spa ial con igu a ion o he building, we canno abs ac he gene al pa ame e s
applicable o e e y simula ion scena io. Th ee decision poin s (poin s equi ing a cogni i e assessmen o he su ounding si u-
a ion due o a change in di ec ion, obs acles on he ou e, e c.) we e iden i ied and app oxima ed o polygons on he e acua ion
ou e (see Fig. 3). The i s decision poin (A) was a s op a he ba s ha blocked he ou e ha he pa icipan s had p e iously used
o en e he lec u e oom. The second s op (B) was he junc ion on he 4
h
loo , whe e i was possible o u n owa ds he ele a o
(which i was o bidden o use du ing he e acua ion) o go down he s ai s. The hi d decision poin (C) was he poin a he bo om
o he s ai s on he 1
s
loo , whe e he pa hs sepa a ed in o an o icially ma ked e acua ion ou e and a ou e e u ning he same
way he pa icipan s had p e iously en e ed he building. In he s udy o S achoˇ
n e al. [51], he ime [s] ha pa icipan s spen in
hese polygons was moni o ed and used as inpu o ou calcula ions o he models. In addi ion, whe e he pa icipan s made a
longe de ia ion om he ou e a hese poin s (usually owa ds he ele a o ), i was manually in oduced in o he model (see
Table 1).
- Re acing s a egy [boolean]: As wi h he p e ious pa ame e , e en e acing depends on he a ious aspec s o he building,
al hough he a io o people who used he e acing s a egy o lea e he building was simila in he eal and i ual en i onmen s
[51]. Compu ed models e lec he e acing beha io o pa icipan s by assigning he speci ic exi s o indi idual agen s a he las
wai ing poin on he i s loo . The speci ic dis ibu ion is depic ed in Table 1.
3.3. E acua ion model compu a ion
The Pa h inde agen model a he en ance equi es he geome y o he building and allows he se ing o inpu pa ame e s ha
u he dis inguish he cha ac e o indi idual agen s. Way inding is implemen ed by en e ing a se ies o e en s, a he end o which he
building is le by he app op ia e exi . Each e en akes place based on a speci ied p obabili y dis ibu ion, see Table 1. These e en s
include wai ing poin selec ion, walking o wai ing poin s, wai ing, and exi selec ion.
The inpu da a o he simula ions we e gene a ed by he Mon e Ca lo me hod [66]. In each ile, e e y agen was assigned a unique
andom numbe (a so-called andom seed) which gene a ed he new pa ame e alues in each simula ion wi hin he speci ied dis-
ibu ions (e.g., mo emen speed, see Table 1.) o each agen . This mechanism gene a es a ia ions in he ajec o ies o he agen s and
calcula ed e acua ion imes, so he ou comes o he simula ions could be subjec ed o s a is ical analysis. In his s udy, he numbe o
Fig. 2. Me hod o es ima ion o he minimum equi ed numbe o simula ions based on con e gence o o al e acua ion ime and i s s an-
da d de ia ion.
V. Juˇ
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Heliyon 9 (2023) e14275
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simula ions o he VES model was de e mined acco ding o Ronchi’s me hod [67]. To al e acua ion ime con e gence (TET con ) and
s anda d de ia ion con e gence (SD con ) we e de i ed. The o he me ics ha e no been used because hey assume he e acua ion o
a g oup o people, no an indi idual. Th eshold alues we e se up o bo h me ics: TET con - 1%, SD con - 5%. 300 simula ion es
uns we e pe o med o es ima ion o he minimal equi ed numbe o simula ion uns based on his me hod (see Fig. 2). Based on he
con e gence g aph in Fig. 2, he numbe o 150 simula ion uns was de e mined as su icien o u he analysis. I is e iden om he
g aph ha a la ge numbe o simula ions would no longe a ec he a iance in he esul ing e acua ion ime. The chosen numbe o
simula ions includes all beha io al phenomena de ined by he pa ame e s in Table 1, e en hose ha we e no so nume ous (e.g.,
ying o use an ele a o ). In case o models wi h de aul se ings, he inpu pa ame e s a e used wi hou any dis ibu ion, so he e is no
a iabili y in esul ing e acua ion imes. One simula ion is su icien in his case, howe e , 35 simula ions we e pe o med whe e he
missing a iabili y is seen. Eigh examples o hese simula ions a e a ailable in he o m o sho ideos in he Supplemen a y
Ma e ials.
The key ou pu o he simula ions o his s udy was he o al e acua ion ime, since i is he key and o en he only moni o ed
pa ame e in enginee ing p ac ice gene ally conside ed ele an by in es o s and local au ho i ies. In his s udy, e acua ion ime is he
ime om he ala m sounding o eaching he exi and is c ucial o mos e acua ion simula ions. Fo his eason, i was selec ed as an
assessmen c i e ion and hen became he subjec o a compa ison o he ou pu s o he models.
The speci ic geome y o he model was c ea ed based on he 3D building documen a ion (. bx) c ea ed in Re i A chi ec u e (The
same model ha was used o c ea e he i ual en i onmen ). A simpli ied isualiza ion o he e acua ion pa h and adjoining co ido s
can be seen in Fig. 3.
3.4. P oposed co ec ions
In he con ex o his s udy, we conside e acua ion ime a undamen al a iable o po en ial applica ion since i ep esen s he key
and e y o en he only moni o ed pa ame e in enginee ing p ac ice. E acua ion ime is he p incipal ou pu o he models, and as i is
he key measu e in he e acua ion p edic ions. I is p ima ily dependen on walking speed; howe e , i is one o he ac o s whe e he e
is no equi alence when we compa e he esul s ob ained om empi ical VR and eal expe imen [51] due o di e en in e ace
me apho s o mo emen . The inpu da a o his s udy we e aken om a VR expe imen using a s anda d keyboa d-mouse con ol
in e ace, which limi s he possibili y o accele a ion. The pa icipan can ei he s and o mo e a a cons an speed se a 3 m/s, while
he pa icipan s eg essing he eal building we e no limi ed in any way.
The e o e, o he pu poses o his s udy, we applied ma hema ical co ec ions o he compu ed VES model. The i s co ec ed
model (Vi ual E acua ion Se ings Adjus ed - VESA model), was calcula ed using he same inpu da a as o he VES model, excep he
unimpeded and s ai case walking speeds we e adop ed om he da a collec ed in he eal expe imen (a eal e acua ion d ill). The
second co ec ed model (Vi ual E acua ion Se ings De i ed - VESD model) was de i ed om he VES model, in which we co ec ed
he esul ing e acua ion ime by a coe icien calcula ed as:
o al a e age walking speed VE
o al a e age walking speed RE
=2.184 m/s
1.754 m/s
=1.245
Fig. 3. Visualiza ion o he sample e acua ion ajec o y, impo an decision poin s and adjoining co ido s. Blue line illus a es he e acua ion
ajec o y. Co ido s highligh ed in ed we e used o unimpeded walking speed calcula ions. Poin s C1 – C5 ep esen co ido co ne s and poin s S1
– S12 ep esen s ai case pilla s.
V. Juˇ
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Heliyon 9 (2023) e14275
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The o e all p ocess o model calcula ions and applica ion o co ec ions is depic ed in Fig. 4.
3.5. Models e alua ion
The esul s o he calcula ed model could be e alua ed in ou s eps. In he i s s ep, we compa ed he esul s o he model (VES
model) wi h he model whe e e acua ion simula ions ook place wi h de aul inpu pa ame e s (DS model). In he second s ep, we
e alua ed he model esul s agains empi ical da a collec ed in i ual eali y (VE). Following he same expe imen p ocedu e in bo h
eal and i ual en i onmen s [51] allowed us o e alua e he model esul s also agains da a collec ed in a eal en i onmen (RE).
E en ually we conduc ed he compa isons also o he co ec ed models. The analysis was conduc ed using non-pa ame ic ANOVA
(K uskal-Wallis es ) and pos hoc Dunn’s es s wi h Holm’s p- alue and p- alue adjus men o be ween model compa isons (q- alues).
4. Resul s
In his sec ion, he esul s om he compa ison o he compu ed models a e p esen ed. The analysis was conduc ed using RS udio .
Ap il 1, 1106 [68]. Fo isualiza ions, he ggplo 2 [69] package was used. The esul ing e acua ion imes om all models we e es ed
o no mali y using he Shapi o-Wilk es . Since none o hem exhibi ed no mal dis ibu ion, we chose non-pa ame ic ANOVA
(K uskal-Wallis es ) and pos hoc Dunn’s es s wi h Holm’s p- alue and p- alue adjus men o be ween model compa isons (q- alues).
Fi s , we obse ed ha he simula ion wi h de aul se ings gene a ed a di e en ajec o y wi h no a iance. On he con a y, he
simula ed agen mo emen in he p oposed models o e lapped wi h he en elopes (conca e hulls) o eal mo emen ajec o ies o he
pa icipan s cap u ed in he empi ical expe imen (see Fig. 5). The a iance in ajec o ies was in oduced by using dis ibu ions o
model inpu quan i ies (see Table 1.) This means ha du ing he simula ions, agen s o e ined models isi ed simila spaces in he
building as eal people did, which allows o mo e de ailed in e p e a ions o he eliabili y o he p edic ions.
The eal (RE) and i ual (VE) empi ical obse a ions ep esen ing he beha io (i.e., e acua ion imes) o eal pa icipan s [51] a e
depic ed in he g aph (Fig. 6) nex o compu ed models in ol ing agen s, - i.e., he DS model, he VES model, he VESA model, and he
VESD model. The K uskal-Wallis es indica ed signi ican di e ences in e acua ion imes be ween obse a ions wi h la ge e ec size
(
χ
2 =272.73, d =5, p- alue <0.001,
η
2
=0.485). The speci ic di e ences we e calcula ed be ween indi idual condi ions and a e
depic ed in Fig. 6, wi h he p- alues, q- alues (calcula ed due o mul iple es ing p oblem) and es ima es shown in Table 2. The main
Fig. 4. The diag am o model calcula ion, co ec ion and e alua ion and p ocess.
V. Juˇ
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Heliyon 9 (2023) e14275
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Fig. 5. Visual compa ison o pa icipan and calcula ed agen ajec o ies.
Fig. 6. Box-plo depic ion o compu ed e acua ion imes om indi idual e acua ion models (De aul Se ings - DS; Vi ual E acua ion Se ings -
VES; Vi ual E acua ion Se ings Adjus ed - VESA; Vi ual E acua ion Se ings De i ed - VESD). G aph is complemen ed wi h he empi ical da a
abou e acua ion imes om he eal (RE) and i ual (VE) en i onmen s. Da a we e compa ed using K uskal-Wallis es and Dunn’s pos hoc es s,
p- alue adjus men s (q- alues) we e calcula ed and epo ed due o mul iple es ing p oblem (ns: non-signi ican , ****: p- alue <0.0001, ***: p-
alue =[0.0001, 0.001], **: p- alue =(0.001, 0.01], *: p- alue =(0.01, 0.05], ou lie s a e de ined as alues >1.5 imes and <3 imes he
in e qua ile ange beyond ei he end o he box).
V. Juˇ
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