Citations refer to the original publication, not to a Scieee localized version.
Vegt, N., Visch, V., Vermeeren, A., & Ridder, H. D. (2018). A case study on gamified interventions for team cohesion in factory work. University of Jyväskylä. https://doi.org/10.17011/ht/urn.201808103816
Vegt, Niko, et al. A case study on gamified interventions for team cohesion in factory work. University of Jyväskylä, 2018. https://doi.org/10.17011/ht/urn.201808103816.
Vegt, Niko, Valentijn Visch, Arnold Vermeeren, and Huib de Ridder. A case study on gamified interventions for team cohesion in factory work. University of Jyväskylä, 2018. https://doi.org/10.17011/ht/urn.201808103816.
Vegt, N. et al. (2018) A case study on gamified interventions for team cohesion in factory work. University of Jyväskylä. Available at: https://doi.org/10.17011/ht/urn.201808103816.
N. Vegt, V. Visch, A. Vermeeren, and H. D. Ridder, “A case study on gamified interventions for team cohesion in factory work,” University of Jyväskylä, 2018, doi: 10.17011/ht/urn.201808103816.
@misc{vegt2018case,
author = {Vegt, Niko and Visch, Valentijn and Vermeeren, Arnold and Ridder, Huib de},
title = {A case study on gamified interventions for team cohesion in factory work},
year = {2018},
publisher = {University of Jyväskylä},
doi = {10.17011/ht/urn.201808103816},
url = {https://doi.org/10.17011/ht/urn.201808103816}
}
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