Improving Argumentation Visualization of Multi-Stakeholder
Development Processes – A Prototyping Case
Universitätsverlag der TU Berlin
Research papers in information systems management Band 18
Mathias Riechert
Mathias Riechert
Improving Argumentation Visualization of Multi-Stakeholder
Development Processes – A Prototyping Case
Die Schriftenreihe Research papers in information systems management
wird herausgegeben von:
Prof. Dr. Rüdiger Zarnekow
Research papers in information systems management
| 18
Improving Argumentation Visualization of Multi-
Stakeholder Development Processes – A Prototyping Case
Mathias Riechert
Universitätsverlag der TU Berlin
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ISBN 978-3-7983-2994-2 (online)
ISSN 2191-639X (online)
Online veröffentlicht auf dem institutionellen Repositorium
der Technischen Universität Berlin:
DOI 10.14279/depositonce-6743
http://dx.doi.org/10.14279/depositonce-6743
7
1 Introduction ..........................................................................................................................................8
2 Case Setting .........................................................................................................................................9
3 Related Work .....................................................................................................................................10
3.1 Design Rationale .........................................................................................................................10
3.2 Information Visualization ...........................................................................................................11
4 Method ...............................................................................................................................................11
5 Prototype Development .....................................................................................................................12
5.1 Requirements ...............................................................................................................................12
5.2 Prototype Development ...............................................................................................................13
5.2.1 Information Collection, Data Modelling and Transformation ............................................... 13
5.2.2 Visual Mapping......................................................................................................................................... 13
5.2.3 View Creation ........................................................................................................................................... 14
6 Prototype Evaluation ..........................................................................................................................20
6.1 Evaluation Method ......................................................................................................................20
6.2 Evaluation Results .......................................................................................................................21
6.3 Discussion ...................................................................................................................................23
6.3.1 R1: include functionality to reduce the visual complexity of the argumentation
visualization ............................................................................................................................................................... 23
6.3.2 R2: higher accessibility of the argumentation visualization than Compendium Web
Maps 24
6.3.3 R3: improve information presentation and coding compared to Compendium Web
Maps 25
6.3.4 R4: provide the same depth of information as in Compendium Web Maps .................... 27
6.4 Limitations ..................................................................................................................................28
7 Conclusion and Outlook ....................................................................................................................28
8 Literature ............................................................................................................................................28
8
Improving Argumentation Visualization of Multi-
Stakeholder Development Processes -
A Prototyping Case
A shared understanding of development argumentation is crucial for a wide range of development
processes (such as requirements engineering, change management, eGovernment and
eParticipation, public policy) and central to prevent the failure of IT and development projects.
Computer-Supported Argumentation Visualization (CSAV) has been used to model and represent
discourse information for about 35 years. Although modelling tools have significantly matured and
continue to evolve, the visual representation of existing tools does not scale ideally with increasing
model complexity. For large-scale argumentation models, existing visualization approaches from
argumentation visualization are reported as being too complex for target stakeholders. This
prevents them from gaining insights into the development process and may ultimately contribute
to the rejection of the development result, causing severe costs for both public and private
organizations. In this paper, we employ the ‘design science’ methodology to incrementally develop
two interactive visual representations for argumentation visualization, incorporating best
practices from information visualization research. The prototypes are implemented and evaluated
in the setting of the project “Research Core Dataset”, a nation-wide project involving all major
stakeholder groups of the German science system in order to develop harmonized definitions for
research information. In our evaluation, both of the visual representations developed are
perceived as being much better at providing insights into complex development processes with a
high number of stakeholders.
Computer-Supported Argumentation Visualization, CSAV, argumentation visualization, information
visualization, design science
1 Introduction
Complex development processes involving many stakeholders are often costly and inherently
challenging. Depending on the study and development field, 9–22 % of development projects are
failures and another 26–31 % are challenged (i.e. they do not meet time and financial constraints)
(El Emam & Koru, 2008; Eveleens & Verhoef, 2010; Glass, 2006; Jørgensen & Moløkken-Østvold,
2006), causing severe costs for public and private organizations. The vast majority of existing
studies indicate that large projects with more complex requirements and multiple stakeholders
have considerably higher failure rates of 75 % or more (Heeks, 2003; Jones, 2000; Rubinstein,
2007; Sauer & Cuthbertson, 2003; Standish, 2001). Major reasons for project failure in large-scale
development processes are a lack of involvement and acceptance among users and stakeholders
(Al Neimat, 2005; Cerpa & Verner, 2009; Conklin, 2006; Rittel & Webber, 1973), delivery decisions
being made without adequate requirements information (Cerpa & Verner, 2009) and the project
scope and objectives changing while the development is being implemented (Al Neimat, 2005;
Cerpa & Verner, 2009).
We believe that higher rates of involvement, agreement and acceptance can be achieved if
stakeholders and other concerned parties are provided with more detailed and accessible insights
into the reasoning behind the decision and development process. For example, it can be important
for users to know the reasoning behind the design decisions concerning the amount of private
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data to be collected and processed in an HR system, in social media platforms, or resident
registration systems.
It has been argued that argument-centred mapping may provide a useful tool for offering such
insights (Schoder, Putzke, Metaxas, Gloor, & Fischbach, 2014). A widely used and intensively
researched approach for this task is Design Rationale (DR). It aims to present “the design
alternatives which were considered, the arguments for and against these alternatives and the
reason why final design decisions were made” (Monk, Sommerville, Pendaries, & Durin, 1995). DR
has evolved from Kunz and Rittel’s proposed Issue-Based Information System (IBIS) (Kunz &
Rittel, 1970) notation as a way to structure and document highly complex decision processes,
which is still the most widely used notation for argumentation maps (Scheuer, Loll, Pinkwart, &
McLaren, 2010). IBIS helps to elicit and clarify the arguments in an intuitive, flexible, and fast way
during a debate by documenting them in a semi-formal representation (Shum et al., 2006).
Although modelling tools in the area of DR have significantly matured and continue to evolve, the
visual representations provided by existing tools (for example Compendium NG Web Map) do not
scale well with increasing model complexity. In real-world large-scale argumentation models,
existing visualization approaches from argumentation visualization are reported as being too
complex to be of help for target stakeholders. This prevents target stakeholders from gaining
insights into the development process and may ultimately contribute to the rejection of the
development result, causing severe costs for both public and private organizations.
In this paper, we employ the ‘design science’ methodology to incrementally develop two
interactive visual representations for argumentation visualization, incorporating best practices
from information visualization research to reduce the visual complexity.
Following the design science paradigm, we address a real-world problem to generate findings for
comparable use cases. As a case study we employ the large-scale development project
“Specification of a Research Core Dataset for the German Science System”. In this project, a
national standard for information about research activities was developed in an incremental
multi-stage process involving representatives of all major stakeholder groups in the German
science system. An incremental development approach was employed in order to maximize the
applicability of the prototypes. The prototypes were presented to the stakeholders in the project.
The article is structured as follows: Section 2 provides a brief overview of the case setting and the
development context. Section 3 discusses related work in the area of DR as well as information
visualization. The methodology of the paper is outlined in Section 4. Section 5 describes the
prototypes’ development. In Section 6 the evaluation is described. Finally, Section 7 provides an
outlook about consequences for development processes and identifies potential for further
research in the fields of DR and information visualization.
2 Case Setting
The use case we analyse is the finished standard development project “Research Core Dataset”
(RCD). The project was scheduled for 24 months (October 2013 – October 2015) and was initiated
by the German Council of Science and Humanities with the aim of developing a shared set of
definitions for research information about staff, publications, third-party funding, patents, young
researchers and research awards for the German science system. More than 48 different
stakeholder groups were directly involved in the process. They included representatives of
universities, non-university research institutions, ministries, research information system vendors
and scientific societies. The specification process was organized into four groups with eight
experts each. Each group held up to six meetings lasting 1–2 days, with 8 hours discussion time
per meeting. The project group “definitions and data formats” defined research information for all
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of the areas stated above. To combine internal expertise with real-world evaluation of the
proposed definitions, the procedure combined development workshops and a feedback phase
with representatives of pilot organizations, non-university research institutions, funding
organizations and research information system vendors. Another discussion phase was conducted
after the feedback phase in order to integrate the range of external feedback (more than 1800
feedback messages were incorporated into the project) into the definition specification.
3 Related Work
3.1 Design Rationale
Design Rationale (DR) aims to document “the design alternatives which were considered, the
arguments for and against these alternatives and the reason why final design decisions were
made” (Monk et al., 1995). DR has evolved from Kunz and Rittel’s proposed Issue-Based
Information System (IBIS) (Kunz & Rittel, 1970) notation as a way to address “wicked problems”.
Based on Rittel and Webber (1973), wicked problems are defined as complex design problems “for
which no single computational formulation of the problem is sufficient, for which different
stakeholders do not even agree on what the problem really is, and for which there are no right or
wrong answers, only answers that are better or worse from different points of view” (Introne,
Laubacher, Olson, & Malone, 2013, p. 45). Rittel identified ten criteria defining the nature of a
wicked problem. We argue that these criteria are met in the case of increasingly complex
development projects involving high numbers of stakeholders. We have previously analysed the
applicability of Rittel’s criteria of a wicked problem for the specification process (Riechert,
Biesenbender, Dees, & Sirtes, 2016). A formal content analysis provided a deep insight into the
dimensions of complexity. The results of the content analysis underline our interpretation of the
development process as a wicked problem according to the criteria stated. As IBIS was implicitly
designed to address wicked problems, its application to our case is presumed to offer the best fit.
Despite its long-ranging history, IBIS is still the most widely used notation for argumentation
maps (Scheuer et al., 2010). Using it helps to elicit and clarify the arguments in an intuitive,
flexible and fast way during a debate by documenting them in a semi-formal representation (Shum
et al., 2006). IBIS was later extended to graphical IBIS (gIBIS) (Conklin & Begeman, 1988), which
has found widespread adoption and application in current tools like Compendium (Selvin et al.,
2001). Newer versions of Compendium have since been published, as have numerous studies on
the influence of argumentation visualization on the working atmosphere in discussions (we refer
to Schneider et al. (2013), Scheuer et al. (2010), and Suthers (2008) for an overview).
Computer-Supported Argumentation Visualization (CSAV) widens the scientific debate on
argumentation modelling and discussion moderation by also addressing questions of how to
present the argumentation. CSAV on the basis of IBIS has been employed in the areas of
eGovernment and eParticpation with the goal of presenting argumentation information to
enhance participation (Loukis & Wimmer, 2012; Loukis, Wimmer, Charalabidis, Triantafillou, &
Gatautis, 2007; Renton, 2006). In eParticipation research, IBIS has been used both without and
with minor adoptions. The resulting maps are therefore of high complexity when it comes to real-
world argumentation structures. Although user studies found that argumentation maps have
advantages over textual representation (Loukis & Wimmer, 2012; Renton, 2006), our pre-tests
with more complex argumentation maps showed that high diagram complexity causes serious
issues for diagram presentation, comprehensibility and usability, which increases the access
barrier and may lead to total rejection of the development results. In order to improve the visual
representation of complex argumentation visualizations, we use best practices from information
visualization.
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3.2 Information Visualization
Interestingly, the academic discourse on argumentation visualization has hitherto been largely
independent of the discussion in the literature on information visualization.
The term ‘Information Visualization’ was introduced by Robertson, Card and Mackinlay (1989)
and refined by Card et al. in 1999: “Information visualization is the use of computer-supported
interactive visual representations of abstract data to amplify cognition” (Card, Mackinlay, &
Shneiderman, 1999). In information visualization research, reducing the complexity of visual
information to allow for better information perception and to amplify cognition has been a central
topic since the field emerged. Based on research from psychology and perception studies
(Treisman, 1985; Ware, 2004; Wertheimer, 1922), several approaches have been discussed for the
development of information visualization. The most prominent approaches are the ‘visualization
mantra’ (Shneiderman, 1996; Shneiderman & Plaisant, 2006) and the ‘reference model for
visualization’ (Card et al., 1999), which was later extended to the ‘reference model for developing
visual representations’ (Mazza, 2009). These two approaches aim at different development levels:
While the ‘visualization mantra’ provides general guidelines and functionality for reducing
visualization complexity, the reference model aims at providing a detailed process for developing
visualizations from raw data.
To the best of our knowledge, the application of information mapping to the elements of
argumentation visualization has not yet been discussed by researchers. To reduce the high
diagram complexity of argumentation visualizations so as to provide better insights and enhance
transparency, we exploratively employ the reference model for developing visual representation
(Card et al., 1999, p. 18; Mazza, 2009), along with interactive visualization guidelines from
Shneiderman (1996).
4 Method
We employ the Design Science paradigm, which is rooted in engineering and the sciences of the
artificial (Simon, 1969) and develops knowledge about a problem domain and its solution in the
building and application of the designed artefact (A. R. Hevner, Salvatore, Park, & Ram, 2004). It
furthermore allows for the development of a rational reasoning of characteristics and functionality
of the developed artefact (Pries-Heje & Baskerville, 2006). We apply the synthesized Design
Science paradigm (Gregor & Hevner, 2013; Peffers, Tuunanen, Rothenberger, & Chatterjee, 2007)
to improve existing argumentation visualizations and develop knowledge about the applicability
of existing visualization principles for complex visualizations from information visualization.
To evaluate the prototypes, we conducted a qualitative and a quantitative evaluation phase: First,
we used the criteria found in the expert interviews during the development phase as the structure
of a semi-formal qualitative evaluation with ten interviewees, who had not seen the prototypes in
advance. Each interviewee was asked the same questions systematically and could provide
multiple arguments about why the respective criterion was more advantageous in one of the
representations. As the focus is to analyse the criteria in detail, we refer to this in the following as
the content-oriented evaluation. Details of the sampling are provided in the evaluation section
(Section 6). Secondly, we asked the interviewees which one of the representations they preferred.
In this evaluation, only one preference is counted per interviewee, which is why we call this
evaluation the preference-oriented evaluation. The qualitative evaluation results are then
compared to a quantitative evaluation phase, where the same questions were put to 105 new
interviewees after seeing two of the visual representations. Details of the sampling and analysis
method are provided in the evaluation section (Section 6).
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5 Prototype Development
5.1 Requirements
We extracted the requirements from two sources: Firstly, we conducted 6 expert workshops with
8 experts each to model the rationale of the project’s results. In each workshop, all stated
alternatives and arguments were documented in Compendium NG using the IBIS notation,
resulting in an argumentation model of about 1200 interconnected nodes. Secondly, the
argumentation maps were made available to cooperation stakeholders. In total, 13 representatives
of cooperation stakeholders were included for feedback on the visualization in that phase.
Existing tools for argumentation visualization offer different forms of visual representation of
argumentations. In Compendium NG, the graphical model can be exported to bitmap or
Compendium Web Maps (an interactive browser map with each sub-map and node opening a new
browser window).
The modelling process involving increasing complexity of the argumentation model revealed that
Compendium’s argumentation maps scale poorly when the issue and argumentation structure
grows larger than about 60 nodes per sub-map. One possible complexity reduction strategy is to
introduce new levels of sub-maps so as to keep visual complexity constantly low when viewing.
With the argumentation complexity reached in our case (>1200 nodes in total), this would result
in up to nine levels of sub-maps. This was reported to be confusing to the extent that our experts
refrained from using these maps. Alternatively, all levels can be modelled using one map, resulting
in a huge network map showing all nodes. Although we introduced, documented and explained
additional structuring rules, such maps were reported to be too complex to be grasped by the
experts involved. This conflicts with Conklin’s (2003) claim, which was later reinforced by Awati
(2011), that IBIS is intuitive and understandable without prior explanation and documentation. In
those studies however, the number of nodes (and, therefore, node complexity) was much lower
than in our real-world example. Feedback from our external stakeholders showed that persons not
included in the decision process were overwhelmed by the high complexity of the diagram and
preferred discussion protocols.
However, discussion protocols are very impractical to explore, as the entire contents need to be
shown in text form (more than 150 pages in our case) without the possibility for elaborate
information aggregation, navigation or filtering.
As visual representations are potentially stronger in this regard, but the existing Compendium
Web Maps are reported to have serious drawbacks, we set visualization quality and complexity
reduction as the main requirements for any further development of a visual representation.
Further comments were concerned with visual quality, as the Compendium Web Maps are of a
relatively low quality (blurry when printed, connecting edges show single pixels). Additionally, the
space required to present maps of this size results in high requirements for printing and
documentation.
To develop a visualization prototype, two additional requirements were extracted: Firstly, our
goal is to provide the full information depth that can be provided by the Compendium’s Web
Map or the protocol form. Secondly, we set the goal of presenting the visualization on a platform
available online to minimize the access barrier for the stakeholders.
Consequently, the following requirements were extracted from the case:
R1: include functionality to reduce the visual complexity of the argumentation visualization
R2: higher accessibility of the argumentation visualization than Compendium Web Maps
R3: improve information presentation and coding compared to Compendium Web Maps
R4: provide the same depth of information as in Compendium Web Maps
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5.2 Prototype Development
The development description is structured based on the ‘reference model for developing visual
representations’ (Mazza, 2009). Each step in the process is described in a subsection.
5.2.1 Information Collection, Data Modelling and Transformation
We collected the discourse knowledge in the form of meeting protocols and a discourse
argumentation tree in Compendium NG (using the IBIS notation). Compendium NG was used
because it allows for fast and intuitive diagram editing, tagging and export of argumentative
models. The meeting documentation spans over 80 hours of discussion time across 7 meetings
plus external feedback. The resulting network diagram structure comprises more than collected
1200 nodes (including 614 arguments). Data modelling was performed both during the discussion
meetings and in the subsequent review of the protocol. An example of an argumentation model is
shown in Figure 1.
Figure 1: Excerpt from a Compendium Web Map (modelled in IBIS)
The tree starts with a question node. Each question can have one or more answers.
In our case (see Section 2), only three types of questions are required: (1) “What is a suitable
definition for …?”, (2) “How can … be differentiated?”, (3) “What are possible attributes for …?”. If
more than one alternative has been discussed, they are added as two nodes on the same level.
Each node can be supported or challenged by arguments (seen on the right side).
The argumentation model is exported to XML and further computed in a custom-developed
transformation program that transforms the argumentation tree structure into a JSON tree
structure for later use in the visualization prototype. The transformation is decoupled from the
visualization prototype in order to optimize access times of the online platform.
5.2.2 Visual Mapping
After the data is transformed into JSON, the data structures are applied to visual structures. The
argumentation model is rooted in a single element, which is refined in sub-questions. The
argumentation therefore forms a hierarchical tree. Consequently, we choose two tree visualization
approaches for our prototypes: a hierarchical tree node map (HTNM) and a packed circle map
(PCM).
1
Hierarchical tree node maps are one of the oldest forms of graphic representation of
1
A working demo can be found here: HTNM and PCM (texts in German).
14
hierarchies and show the connection between nodes by links on a map. The most common
example of this is the Windows Explorer interface. Packed circle maps were developed by Wang et
al. (2006) to provide a clear overview of complex hierarchical structures, and have proven
beneficial in initial evaluations (2006). We use the layout algorithms implementing this concept in
the D3 JavaScript library,
2
the successor of Protovis (Michael Bostock & Heer, 2009). This makes it
possible to render interactive online scalable vector graphics.
5.2.3 View Creation
The view is the central access and interaction point for the visualization users. We based our
implementation and further development on existing visualization libraries in D3, as it provides
SVG (scalable vector graphics) rendering, can read JSON data and is based on JavaScript.
Therefore, it is fully functional in the browser without the need for any installation. For the packed
circle maps, the ‘circle packing layout’ (M Bostock, 2012)
3
was implemented. For the hierarchical
trees (HTNM) we developed a new layouting, as the existing ‘collapsible tree layout’ uses too much
vertical space, does not work well with different text lengths and leaves no space for alternatives
and arguments.
In order to reduce the visual complexity without reducing the depth of information, the
implementation was further developed by implementing functionality from Shneiderman’s ‘Task
by paper type taxonomy’ – or the ‘visualization mantra’ (Shneiderman, 1996):
Figure 2: Overview for the hierarchical tree map (HTNM – left) and packed circle map (PCM – right) with two (a) and max (b)
initial visible levels
Overview: Gain an overview of the entire argumentation: Mapping all argumentation information is
a challenging task. Overall, 1189 nodes (575 answers, questions and notes and 614 arguments) in seven
content areas are documented. We developed a visual representation that provided an initial overview
showing only 1–3 hierarchy levels (configurable) initially (see section filter) but allowed for interactive
2
D3 stands for Data-Driven Documents. http://d3js.org/
3
A minimal working example can be found at http://bl.ocks.org/mbostock/4063530.
15
transition into the higher hierarchy levels (see section zoom). Figure 2 shows a sample HTNM on the
left and a PCM on the right. The first row shows the initial overview. In (a), only one level below the
root element is shown. (b) shows how all levels can be presented in parallel in the PCM. When clicking,
the visible elements are rendered as shown in the second row. In the HTNM, the sub-nodes of the
clicked element are shown. Note that all other nodes on the same level as the clicked node are moved, to
ensure that sub-nodes do not overlap. To keep the visualization structured, the element labels are
rendered next to the nodes on predefined hierarchy levels. In the PCM, the sub-nodes of the clicked
element are rendered inside the element. The D3 visualization library (Michael Bostock, Ogievetsky, &
Heer, 2011) was chosen for the implementation because it renders SVG (scalable vector graphics) maps
and allows for user interaction and direct data binding.
Figure 3: PCM: After clicking on a node, the viewport zooms to the node and its sub-nodes
Zoom: Zoom in on and pan to items of interest: In contrast to Compendium Web Maps, which are
only scalable from 100 % to 25 % and become pixelated when zooming in above 100 %, it is possible to
zoom in and out of both developed visualizations without any loss of quality for rendering or printing.
Zooming can be triggered by using the standard zoom interactions (mouse wheel and gestures) or by
clicking on an element on a higher detail level.
Furthermore, the zooming design pattern is also used for focusing on the relevant part of the map in
PCM. Figure 3 shows the zoom after clicking the ‘Pa0 Patente’ node.
Figure 4: HTNM: After clicking on a node, the viewport is panned to the node and its sub-nodes
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In HTNM, pan is used to navigate to the clicked element and the sub-elements displayed (see
Figure 4). In order to keep the user’s focus, all elements are moved so that the newly focused
element is at the position of the previously focused element.
It is important to note that the use of D3 allows for fluent transitions of the visible part of the
diagram (viewport) in a browser. No website reload is needed and the user is able to perceive the
zoom and pan transitions through the map.
Filter: Filter out uninteresting items: In order to reduce the items visible at the same time, only the
highest hierarchy levels (1–3) are shown initially (see overview).
For PCM, a fundamental problem surfaced after implementing the visualization like in the example in
D3. As our diagram has more than 1200 nodes, rendering all nodes results in very slow in-browser
performance. We therefore developed a concept that reduces the number of nodes rendered in parallel
without restricting navigation into the hierarchy and back. Furthermore, we wanted the user to be able to
switch branches of the tree by clicking on a parallel branch. Therefore we implemented a recursive
visibility concept (shown in Figure 5), that shows elements of higher or the same hierarchy level with
high transparency to blend out non-focused nodes. Elements on a lower hierarchy level are shown only
up to the number of configured levels below (one level in the example), to allow for intuitive navigation.
Elements on the same level but in a different branch of the tree are only shown up to the level that the
tree branches off. By only rendering elements in the same branch, the performance can be kept high,
while all relevant information about the navigation path and sub-elements (full visibility) and its
junctions (transparent) are visible. As circles are packed on top of each other, the displayed text is
always shown on the visibility level (clicked level plus configured number of levels) for elements in the
branch of the clicked element, and on the circles on the last visible (transparent) level. Texts not in the
branch of the selected element are rendered with higher transparency. Note that the viewport in Figure 5
zooms and pans as described a little earlier.
Figure 5: PCM: Visibility concept with the tree structure above and the resulting circle visualization below
For HTNM, the selected element and branch are highlighted by fading non-selected elements to a higher
transparency.
17
A content filter is implemented for both visual representations. Based on the element tags (which are set
in Compendium), parts of the diagrams can be filtered. Figure 6 shows the filter menu on the right with
the changes when deselecting a content group. This filter uses tags given to the diagram elements in
Compendium. Using this approach, whole areas that have a preliminary status or relevance for specific
stakeholder groups can be hidden in a flexible way. In contrast to Compendium Web Maps, we do not
require a reloaded map or new positioning for the filtering, but the original maps can dynamically fade
to the filtered mode. Using this technique, all elements stay in their original position and the navigation
history is much clearer for the user.
Figure 6: Filtering in PCM (a) and HTNM (b)
Figure 7: Details menu with navigation, details, options, filter and legend sub-menus
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Details-on-demand: Select an item or group and get details when needed: The details-on-demand
functionality is implemented with three concepts.
Firstly, the node focus can be changed by clicking on a node’s sub-node or a node which is visible in
parallel (see Figure 5). This is possible in Compendium Web Maps as well, but our implementation
allows for dynamic hierarchy level transitions without the need to manage multiple windows. This is of
particular importance if there are a high number of hierarchy levels. Both HTNM and PCM show
visually which hierarchy depth is being focused on.
Secondly, detailed information about the focused element is accessible with a context menu on the right
screen side (shown in Figure 7).
Because we use clicking for changing the focus, we expect that the user wants information about the
clicked element. If detailed information is desired, then only displaying the context information once a
user has clicked on the element results in the necessity to click on each element (similar to Compendium
Web Maps). Providing detailed information when hovering over a node significantly reduces the number
of clicks required to provide information, but conflicts with the click-and-focus logic above. We
therefore developed a two-step focus concept, to integrate both advantages (Figure 8). After clicking on
an element, the focus is set on that element (state (i)). In this state, only the detailed information of the
clicked element is displayed in the detail area, even if the user hovers over other elements. If another
element is clicked on from here, the focus is set to the next clicked element in state (i). If the same
element is clicked on again, the element is set to status (ii). Now, the hovering information is activated
and detailed information about other (not clicked) elements can be obtained much faster. Using this
approach, both clicking information and hovering information can be provided with minimal user
interaction.
Figure 8: Focus concept with two states to integrate click and hover detail information
Thirdly and most importantly for argumentation maps, we fade in alternatives and arguments when an
element has been clicked on in PCM. This information is already accessible in the detailed menu, but a
visual representation in the map is more present and allows for further interaction. Figure 9 shows the
implementation of the alternatives (represented by circles around the focused element) and arguments
(represented by circle segments around each element). After the second click on the focused element,
information about the alternatives and arguments is provided by the hover information, significantly
reducing the number of clicks required (see focus concept in Figure 8). Note that the number of
arguments determines the number of circle segments. For the element ‘Be38c’ (on the left), no
arguments were documented.
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Figure 9: Alternatives (circles around the focused element) and arguments (circle segments around each element) in PCM
The implementation of alternatives and arguments in the HTNM is shown in Figure 10.
Figure 10: Alternatives and arguments in HTNM
Relate: View relationships among items: As organizing multiple levels in a window for each
Compendium sub-map confused our project group members rather than enhancing the overview, we
20
decided that all information should be organized in a single tree. This allows all hierarchy and cross-
hierarchy dependencies to be presented without the window barriers seen in Compendium Web Maps.
Additionally, it is much easier for the user to get her bearings.
6 Prototype Evaluation
To get a multi-perspective view of the prototype’s visual quality, we split the evaluation into three
parts: First, we qualitatively analyse the prototype’s perception among a group of experts in the
project. In this part, the number of statements for or against the visual representations regarding
the evaluation criteria is analysed. This means that one interviewee can provide multiple reasons
why a representation might be of benefit regarding the same criteria. This part of the evaluation is
referred to as content-oriented evaluation in the following sections. In the second part, we
compare the final preference for a representation of those experts with a quantitative evaluation
using an online questionnaire for professors affected by the contents presented. Here, only one of
the representations can be chosen by the interviewee. Therefore, the second part of the
evaluation is preference-oriented. As in the last part, the quantitative preference results are
compared with the evaluation of the Compendium Web Map.
6.1 Evaluation Method
Content-oriented evaluation of HTNM and PCM
The evaluation of the visual representations is conducted with semi-structured questions based on
the requirements identified in Section 5.1. We examined the intuitiveness, information
presentation and coding, and information depth of the visual representations.
The sampling of the ten interviewees covers experts participating in the policy development
process (4 interviewees) and non-participating concerned parties (6). Further criteria were the
type of expertise: practical expertise (7) and theoretical visualization expertise (3). Finally, the
employment level was considered: management (6) and operational (4). None of the interviewees
had seen the prototypes before the interviews. The coding procedure included two coders
working in parallel and independently from one another. After a short introduction and
explanation of the two representations (5 interviews starting with PCM, 5 starting with HTNM), all
attendees were asked to decide which of the visual representations (PCM or HTNM) they
preferred for all the sub-questions and to explain why they chose a particular representation. The
results were transcribed and coded with MaxQDA.
Preference-oriented evaluation of HTNM and PCM
For the second part of the evaluation, we analysed which representation was chosen as the final
preference of the interviewee. This used the same transcribed interviews from the last part. Again,
the answers were coded but this time only one preference for one visual representation was
allowed per interviewee and sub-question.
To test these results against a larger user group, we had to remove some questions which were
found to be hard to explain in a standardized quantitative interview without additional
explanations. Therefore, we used the questions which were found to be understandable without
additional explanation in a standardized questionnaire phase. For that part, a random sample of
4314 German professors were invited by email to evaluate the development representations PCM,
HTNM and Compendium WebMap. Out of them, 1917 saw the PCM and HTNM combination. In
total, 52 (2.7 %) completed the questionnaire after exploring both PCM and HTNM
representations. As the representation shows discussion contents that will change the way
researchers’ output is documented, they are indirectly affected by the discussion results. The
order in which the representations were shown was randomised. Both representations were
21
introduced by an interactive tutorial, explaining the goal and functionality of the representations.
The average viewing time of one representation was 4.57 minutes, while the qualitative expert
interviews lasted an average of 42 minutes.
Comparison HTNM, PCM and Compendium Web Map
Out of the 4314 invitations in the quantitative part of the evaluation, 316 professors (7.3 %)
completed the questionnaire. Each interviewee was shown two randomly selected visual
representations and asked to specify their preferred representation in terms of the quantitative
criteria for visual quality. Again, the order in which the representations were shown was
randomised.
6.2 Evaluation Results
Content-oriented evaluation of HTNM and PCM
Figure 11 shows the number of statements for and against the representation for each sub-
question on the left. Those statements are aggregated on the right. The bottom aggregation sums
up the statements found for and against the visual representations.
Figure 11: Qualitative evaluation using the inductively found categories during the development process
22
In total, the PCM was evaluated positively in 168 statements, with 39 statements against, meaning
81 % of statements where positive in nature. Based on this evaluation, its main weakness lies in
the higher instruction requirements. It seems to be better suited to providing an overview and is
more visually appealing.
The HTNM was referred to less by the stakeholders (150 HTNM vs. 207 PCM statements).
Furthermore, 67 % (as opposed to 81 %) of the statements were positive in nature. Its main
strengths seem to lie in the structural perception, clearer navigation, and low instruction
requirements.
Preference-oriented evaluation of HTNM and PCM
Figure 12 shows the decisions of the 10 interviewees for each sub-question on the left.
Comparing the decisions of the qualitative phase (n=10) with the questionnaire phase (n=52), we
can confirm that PCM was perceived as aesthetically more pleasing in both evaluations.
Furthermore, the joy of use was perceived to be higher in the PCM in both evaluations. The
intuitiveness was perceived as being much better in the larger sample than in the small sample.
Differences in the evaluations were the clearness of the hierarchy (this is much more evenly
distributed in the larger sample), the perception of the suitability for exploring details (the larger
sample favours HTMN for this more strongly).
Figure 12: Decision evaluation with a qualitative (n=10, expert interviews) and a quantitative round (n=52, online questionnaire)
Comparison HTNM, PCM and Compendium Web Map
Finally, we compared how the HTNM and PCM were perceived in comparison to the original
representation in Compendium Web Map (CWM). The CWM shows all nodes, their connections
and arguments modelled in Compendium as a navigable, searchable and interactive interface.
Table 1 shows the number of times a representation was chosen out of the total times it was
shown. As the representations were shown randomly, they differ slightly regarding the number
shown (105 vs. 106 times). On the right the table shows the percentage of how often the
representation was shown (of the respective total). As can be seen, the PCM and the HTNM
representation were chosen much more frequently in all criteria except for details. Here CWM was
chosen slightly more often than PCM.
23
Table 1: Number of times and percentage the circle, tree and Compendium representation were chosen
representation
criteria
Number of times chosen
Percentage of chosen/shown
none
PCM
HTNM
CWM
%PCM
(n=105)
%HTNM
(n=105)
%CWM
(n=106)
intuitiveness
6
77
59
16
0.73
0.56
0.15
low instruction
requirements
24
59
58
17
0.56
0.55
0.16
joy of use
31
67
40
20
0.64
0.38
0.19
hierarchy is clear
38
48
53
19
0.46
0.5
0.18
suitable for gaining
an overview
18
58
65
17
0.55
0.62
0.16
suitable for
exploring details
32
28
63
35
0.27
0.6
0.33
aesthetical
pleasing
17
84
40
17
0.8
0.38
0.16
overview of the
discussion depth
67
33
36
22
0.31
0.34
0.21
discussed
alternatives clear
67
37
31
23
0.35
0.3
0.22
total average
33.3
54.6
49.4
20.7
0.52
0.47
0.20
6.3 Discussion
In the following, we discuss the findings of part 1 of the evaluation – the content-oriented
evaluation – as well as of part 2 – the preference-oriented evaluation – based on the requirements
identified in Section 5.1. As both HTNM and PCM were strongly preferred over the Compendium
representation, we focus on both of them in the following discussion.
6.3.1 R1: include functionality to reduce the visual complexity of the argumentation visualization
Both visual representations PCM and HTNM use the same techniques to reduce visual complexity.
In both representations, the argumentation network is displayed as a navigable tree structure,
with only the top levels being shown initially as an overview. Both use zoom and pan functions to
facilitate navigation. Both provide detailed information as requested by the user. Both implement
the same filter functionalities. The only difference between the representations is the way the
information is presented visually, and consequently the mode of navigation (HTNM: pan vs. PCM:
zoom).
Table 2 shows the results of the evaluation. On the left, the number of pro and contra statements is
shown. All the statements are given from the ten experts in the qualitative evaluation phase. The
cells are highlighted orange or blue if a representation tends to be evaluated better in terms of a
particular dimension. If the distribution is even or similar, the cells are not highlighted. On the
right side, the results of the two phases of the preference-oriented evaluation are shown.
Gaining an overview: The content-oriented evaluation (COE) indicates that PCM is better suited
to gaining an overview. It was stated that it is clearer “which contents belong together” and which
“information is of interest at this level”. By contrast, the preference-oriented evaluation (DOE)
indicates that it is possible to gain an overview with both representations. Although the experts
provided considerably more single statements in favour of the PCM, when looking at final
preferences decisions, the result is fairly balanced and even slightly in favour of the HTNM. As the
third evaluation (n=52) was without human interaction, this may hint at the need for more
training so that the potential benefits of the PCM will convince more experts to choose this
representation.
24
Table 2: Evaluation of functionality to reduce the complexity of the argumentation visualization
Evaluation phase
Evaluation type
criteria
Evaluation 1
Evaluation 2
Evaluation 3
content-oriented evaluation
(COE)
preference-oriented evaluation
(DOE)
PCM
HTNM
PCM
HTNM
PCM
HTNM
pro
con
Pro
con
n=10
n=52
gaining an overview
13+
2-
7+
2-
6
4
21
24
exploring details
8+
1-
8+
2-
4
6
9
29
navigation is clear
10+
4-
13+
5-
1
8
-
-
Total
31+
7-
28+
9-
11/30
18/30
30/104
53/104
Exploring details: In the COE, both of them seem to be equally suited. In the DOE, we find a clear
preference for the tree structure, especially in the unsupervised situation. Again we expect this to
be caused by the fact that users are much more familiar with the tree structure (as it is similar to
the Windows Explorer, for example).
The navigation is slightly clearer in the hierarchical tree structure in the COE. It might be possible
to address this through more training, since two experts stated that they would “prefer the circle
layout if they were more used to it”. At the same time, experts stated that they expect the
instruction requirements to be higher in the PCM. When choosing one of the representations in the
DOE, the experts clearly favoured the tree.
Summing the evaluation of this requirement up, we found that all functions received considerably
more pro than contra statements. We therefore consider the functions to be of value for reducing
visual complexity. For all of the functions, we found the pattern that the tree structure was the
favoured representation in an unsupervised evaluation situation, although the circle structure
received more pro statements when the interviewees could ask questions directly. For the
overview in particular, there were considerably more pro statements. One viable approach for
exploiting these potential benefits, could involve addressing the familiarity gap with an improved
introduction, training and help system.
6.3.2 R2: higher accessibility of the argumentation visualization than Compendium Web Maps
Based on the inductive category building of the qualitative development, we analysed
intuitiveness, navigation, low instruction requirements, the clearness of representation sizes and
joy of use for accessibility. Table 3 shows the number of pro and contra statements for COE and
the number of decisions. The rows are highlighted in each evaluation cell in the colour of the
dominant visual representation.
Intuitiveness is perceived similarly among both representations in the content-oriented
evaluation (COE). Both the PCM and the HTNM received far more pro than contra statements. In
the PCM, the ability to see a fast visual representation of the sub-contents was reported to feel
natural. For HTNM, the possibility of going deeper into the structure without losing the overview
was reported as very intuitive. In phase two of the evaluation (DOE), the experts’ decision was
again balanced, but in the third phase we found a strong preference for the PCM among the
interviewees. This is rather surprising, as HTNM seemed to be closer to what the interviewees
were used to.
25
Table 3: Evaluation of the accessibility of the argumentation visualization
Evaluation phase
Evaluation type
criteria
Evaluation 1
Evaluation 2
Evaluation 3
content-oriented evaluation
(COE)
preference-oriented evaluation
(DOE)
PCM
HTNM
PCM
HTNM
PCM
HTNM
Pro
con
pro
con
n=10
n=52
Intuitiveness
5+
1-
7+
0-
3
3
34
17
navigation is clear
10+
4-
13+
5-
1
8
-
-
low instruction
requirements
4+
10-
7+
4-
3
6
22
23
representation sizes are
clear
9+
2-
3+
1-
5
2
-
-
joy of use
13+
0-
1+
2-
5
2
35
12
Total
41+
17-
31+
12-
20/50
21/50
91/156
52/156
Navigation: As stated in the discussion of R1, the navigation is slightly clearer in the hierarchical
tree structure in the COE. When choosing one of the representations in the DOE, the experts
clearly favour the tree.
Low instruction requirements: In the COE and in evaluation 1 of the DOE, the experts stated that
they expected HTNM to have lower instruction requirements. For the PCM, the navigation
structure was reported to be unusual, which results in the need for training. Additionally, the
positioning of the circle elements inside larger circles was reported as requiring explanation. In
contrast to this, the instruction requirements were evaluated similarly in the third evaluation of
the DOE. One reason for this may be that we showed a short tutorial explaining the structure for
both representations in the non-supervised setting. This may hint at the possibility of reducing
this perception substantially via this short tutorial.
Representation sizes are clear: Both in the COE and DOE, experts favoured the PCM over the
HTNM. In the PCM, experts stated that they favoured the possibility of adding additional
information in the circle size, which is not feasible in the HTNM. Additionally, the experts liked the
visual “weighting” of the sizes.
Joy of use: The experts strongly favoured the PCM in all three evaluations. The experts stated that
exploring the data was more fun when navigating inside circles than the more common tree
structure.
In total, the experts reported considerably more pro statements (PCM: 41; HTNM: 31) than contra
statements (PCM: 17; HTNM: 12). We therefore consider this requirement to be met. When
looking at the decisions, both representations were chosen equally in evaluation 2 (DOE), but PCM
clearly dominated the third evaluation with an unsupervised setting. It seems that the tutorial
provided helped people to overcome the higher perceived instruction requirements.
6.3.3 R3: improve information presentation and coding compared to Compendium Web Maps
We analysed usage of the visual space, aesthetics, text representation, and low perception
requirements for information presentation. Furthermore, we analysed hierarchy perception,
overview and detail suitability for information coding. Table 4 shows the number of pro and
contra statements for COE and the number of decisions. In each evaluation cell, the rows are
highlighted in the colour of the dominant visual representation.
26
Table 4: Evaluation of the information coding and information presentation of the argumentation visualization
Evaluation phase
Evaluation type
criteria
Evaluation 1
Evaluation 2
Evaluation 3
content-oriented evaluation
(COE)
preference-oriented evaluation
(DOE)
PCM
HTNM
PCM
HTNM
PCM
HTNM
pro
con
pro
con
n=10
n=52
usage of the visual space
11+
0-
4+
4-
6
2
-
-
aesthetical pleasing
11+
0-
0+
1-
9
0
40
7
text representation
5+
3-
3+
5-
3
3
-
-
low perception
requirements
8+
4-
4+
3-
3
3
-
-
total information coding
35+
7-
11+
13-
21/40
8/40
40/52
7/52
hierarchy is clear
12+
4-
19+
2-
1
5
21
17
suitable for gaining an
overview
13+
2-
7+
2-
6
4
21
24
suitable for exploring
details
8+
1-
8+
2-
4
6
9
29
total information
presentation
33+
7-
34+
6-
11/30
15/30
51/156
70/156
Total
68+
14-
45+
19-
32/70
23/70
91/208
77/208
Usage of the visual space is clearly perceived as better for the PCM in both evaluation 1 and 2.
The experts stated that the circles allowed more information to be displayed compared to a tree
structure.
Aesthetics is strongly perceived to be a strength of the PCM in all three evaluations.
Text representation: The experts provided slightly more statements in favour of the PCM in the
COE. In both representations, displaying very long element names was reported to be an issue.
However, the PCM deals better with displaying the text of multiple alternatives (which have to be
cut off in the HTNM). In the second evaluation (DOE), both representations were chosen equally.
Lower perception requirements: Regarding the lower perception requirements, the experts
favoured the PCM in the first evaluation (COE). It was reported that the PCM made it easier to
focus on information on the same level. By contrast, both representations were evaluated similarly
in the second evaluation (DOE).
Total information coding: In total, information coding seems to be better in the PCM. While the
PCM received significantly more pro than contra statements (35+ vs. 7-), the HTNM received more
contra than pro statements (11+ vs. 13-). When users had to choose a representation (DOE), we
also found that most experts preferred PCM in terms of information coding criteria.
Hierarchy is clear: The hierarchy was perceived more clearly with the HTNM representation in
the first (COE) and second (DOE) evaluations. By contrast, we found a higher preference for the
PCM in an unsupervised setting. This change may be influenced by the tutorial which was shown
in the third evaluation, while evaluations 1 and 2 only involved the interviewer explaining the
representations.
Suitable for gaining an overview: As stated in the discussion of requirement 1, PCM was
perceived as more suitable for providing an overview in the first (COE) and second (DOE)
evaluations. It is perceived similarly in the third evaluation (DOE).
Suitable for exploring details: As stated in the discussion of requirement 1, PCM and HTNM
were perceived similarly for exploring details in the first evaluation (COE). In the third evaluation
(DOE), the experts favoured the HTNM.
27
Total information presentation: Regarding the number of statements in the COE, both
representations were perceived similarly positively. However, in the DOE the experts leaned
slightly towards HTNM – in both a supervised and unsupervised setting.
In total, the PCM was viewed more positively than the HTNM (PCM: 68+ vs. 14-; HTNM: 45+ vs. 19-
) in the first evaluation (COE); as such, we consider this requirement to be met. In the second and
third evaluations (DOE), PCM also performed better according to the experts.
6.3.4 R4: provide the same depth of information as in Compendium Web Maps
We analysed the overview of the discussion depth, increase of interest, argumentation complexity
and clearness of alternatives for information depth. The number of pro and contra statements for
COE and the number of decisions are provided in Table 5. In each evaluation cell, the rows are
highlighted in the colour of the dominant visual representation.
Table 5: Evaluation of the information depth of the argumentation visualization
Evaluation phase
Evaluation type
criteria
Evaluation 1
Evaluation 2
Evaluation 3
content-oriented evaluation
(COE)
preference-oriented evaluation
(DOE)
PCM
HTNM
PCM
HTNM
PCM
HTNM
pro
con
pro
con
n=10
n=52
overview over the
discussion depth
16+
1-
6+
2-
3
5
11
15
increases the interest in
contents
12+
0-
3+
2-
6
2
-
-
shows argumentation
complexity
13+
2-
4+
3-
7
2
-
-
discussed alternatives
are clear
18+
5-
12+
11-
6
4
15
11
total
59+
8-
25+
18-
22/40
13/40
26/104
26/104
Overview of the discussion depth: The experts provided substantially more statements for the
PCM in the first evaluation (COE). One main difference was that the circle does provide
information about the total number of alternatives and arguments faster. However, in the DOE we
found a slight preference for the HTNM. We believe this to be influenced by familiarity with the
interaction concept in HTNM.
Increases the interest in the contents: In the first (COE) and second (DOE) evaluations, the
experts clearly favoured the PCM. The main difference to the tree structure was reported as being
the PCM’s option of showing substructures in the circle before clicking.
Shows argumentation complexity: In the first (COE) and second (DOE) evaluations, the experts
clearly favoured the PCM. The experts stated that the form of visual representation made it clearer
that pro and contra arguments exist.
Discussed alternatives are clear: The PCM outperformed the HTNM in all evaluations (COE and
DOE). For example, the experts stated that it was easier to perceive the total number of
alternatives (as they are all shown as circles around the focused circle), while in HTNM they have
to be shortened or even hidden when the number of alternatives is too high.
Overall, the experts stated a clear preference for PCM in the first (COE) and second (DOE)
evaluations in terms of information depth. In the DOE evaluation, however, we see that experts
chose equally among the two visual representations of the questions that could be asked. This may
be skewed a little by leaving out two questions in which PCM is clearly favoured.
28
6.4 Limitations
The evaluation of the qualitative phases with 10 experts focused on providing detailed insights
into the reasoning for and against the visual representations. Because of the small number of
participants, the results should be interpreted with caution. For the quantitative phase, we had to
remove some questions which were found to be hard to explain in a standardized quantitative
interview without additional explanations. This means that not all dimensions of the criteria were
tested both qualitatively and quantitatively. The quantitative phase incorporated a larger number
(52) of interviewees, but because of the low participation rate (1 %) it is questionable whether the
results can be generalized to other fields without further research. The results do permit the
conclusion that both PCM and HTNM are perceived much better than the original Compendium
Web Maps in this context. To apply these results to other fields of application, further studies with
a larger quantitative sample are necessary.
7 Conclusion and Outlook
The two newly developed visual representations PCM and HTNM both outperform the existing
Compendium Web Maps in terms of all requirements analysed in our project. Our qualitative and
quantitative evaluation shows that PCM is better suited to increasing accessibility, information
presentation and coding as well as information depth. The HTNM is perceived as being slightly
stronger when it comes to reducing complexity. Regarding the specific sub-dimensions, we found
highly varying perceptions although the presented content was consistent across all
representations. These insights pave the way for a more empirical-based usage of visual
representations in development processes with a high number of stakeholders. While
argumentation modelling should still be performed using tools like Compendium, the visual
representation of results should be provided in the developed visualizations, whose focus is
customised based on the goal of the visualization.
As a further research step, we plan to expand the application of both visual representations to
other use cases than the standardization case. Furthermore, extending the evaluation to a larger
quantitative study with more participants will allow for a higher generalizability of the results.
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Bisher erschienene Bände der Schriftenreihe
Research Papers in Information Systems Management
ISSN 2191-639X (online)
ISSN 2196-8187 (print)
Band 01
Zarnekow, Rüdiger; Kolbe, Lutz M.; Erek, Koray; Schmidt, Nils-Holger
Studie: Nachhaltigkeit und Green IT in IT-Organisationen
ISBN (online) 978-3-7983-2263-9
Published online 2010
Band 02
Repschläger, Jonas; Zarnekow, Rüdiger
Studie: Cloud Computing in der IKT-Branche
ISBN (online) 978-3-7983-2305-6
Published online 2011
Band 03
Zarnekow, Rüdiger; Erek, Koray; Löser, Fabian; Wilkens, Marc
Referenzmodell für ein Nachhaltiges Informationsmanagement
ISBN (online) 978-3-7983-2378-0
ISBN (print) 978-3-7983-2385-8 Preis: 4,90 Euro
Published 2011
Band 04
Erek, Koray; Schmidt, Nils-Holger; Löser, Fabian; Samulat, Peter
Nachhaltigkeitsmanagement bei der Axel Springer AG. Auf dem Weg zu einer Green IT
ISBN (online) 978-3-7983-2400-8
Published online 2012
Band 05
Erek, Koray; Schmidt, Nils-Holger; Schilling, Thomas
Green IT bei Bayer Business Services
ISBN (online) 978-3-7983-2401-5
Published online 2012
Band 06
Erek, Koray; Schmidt, Nils-Holger; Glau, Thomas
Green IT im IT-Dienstleistungszentrum Berlin
ISBN (online) 978-3-7983-2402-2
Published online 2012
Band 07
Erek, Koray ; Schmidt, Nils-Holger ; Löser, Fabian
Nachhaltigkeitsorientiertes IT-Management bei einem internen IT-Dienstleister
ISBN (online) 978-3-7983-2403-9
Published online 2012
Band 08
Opitz, Nicky; Erek, Koray; Henseler, Rainer
Green IT im Bundesverwaltungsamt
ISBN (online) 978-3-7983-2485-5
Published online 2012
Band 09
Schmidt, Nils-Holger; Erek, Koray; Kusiak, Katja; Stelzer, Timo
Green IT bei der SAP AG
ISBN (online) 978-3-7983-2486-2
Published online 2012
Band 10
Schmidt, Nils-Holger; Erek, Koray; Kusiak, Katja
Green IT bei der Üstra Hannoversche Verkehrsbetriebe
ISBN (online) 978-3-7983-2487-9
Published online 2012
Band 11
Opitz, Nicky; Erek, Koray; Rekers, Jan; Dahlem, Markus
Green IT bei der Deutschen Bank AG
ISBN (online) 978-3-7983-2488-6
Published online 2012
Band 12
Repschläger, Jonas; Hahn, Christopher; Zarnekow, Rüdiger
Studie: Handlungsfelder im Cloud Computing
ISBN (online) 978-3-7983-2491-6
Published online 2012
Band 13
Repschläger, Jonas; Zarnekow, Rüdiger
Umfrage zur Anbieterauswahl & Markttransparenz im Cloud Computing
ISBN (online) 978-3-7983-2501-2
Published online 2013
Band 14
Limbach, Felix; Kübel, Hannes; Zarnekow, Rüdiger
Kooperativer Breitbandausbau in Deutschland. Eine Expertenbefragung unter
Unternehmensführern und Kooperationsverantwortlichen der deutschen
Telekommunikationsbranche
ISBN (online) 978-3-7983-2590-6
ISBN (print) 978-3-7983-2589-0 Preis: 5,90 Euro
Published 2013
Band 15
Repschläger, Jonas; Zarnekow, Rüdiger; Meinhardt, Nils; Röder, Christoph; Pröhl, Thorsten
Vertrauen in der Share Economy. Studie: Analyse von Vertrauensfaktoren für Online-Profile
ISBN (online) 978-3-7983-2775-7
Published online 2015
Band 16
Zarnekow, Rüdiger; Pröhl, Thorsten
Preisvorteile durch frei konfigurierbare Instanzen im Rahmen des Cloud Computing
ISBN (online) 978-3-7983-2839-6
Published online 2016
Band 17
Schlesinger, Daniel; Zarnekow, Rüdiger; Repschläger, Jonas
Analyse der Wohnungsbewertungen von Airbnb
ISBN (online) 978-3-7983-2844-0
Published online 2016
Universitätsverlag der TU Berlin
Improving Argumentation Visualization of Multi-Stakeholder Development –
A Prototyping Case
A shared understanding of development argumentation is crucial for a wide range of development processes
(such as requirements engineering, change management, eGovernment and eParticipation, public policy) and
central to prevent the failure of IT and development projects. Computer-Supported Argumentation Visualization
(CSAV) has been used to model and represent discourse information for about 35 years. Although modelling
tools have significantly matured and continue to evolve, the visual representation of existing tools does not scale
ideally with increasing model complexity. For large-scale argumentation models, existing visualization approa-
ches from argumentation visualization are reported as being too complex for target stakeholders. This prevents
them from gaining insights into the development process and may ultimately contribute to the rejection of the
development result, causing severe costs for both public and private organizations. In this paper, we employ the
‘design science’ methodology to incrementally develop two interactive visual representations for argumentation
visualization, incorporating best practices from information visualization research. The prototypes are imple-
mented and evaluated in the setting of the project “Research Core Dataset”, a nation-wide project involving all
major stakeholder groups of the German science system in order to develop harmonized definitions for research
information. In our evaluation, both of the visual representations developed are perceived as being much better
at providing insights into complex development processes with a high number of stakeholders.
ISBN 978-3-7983-2994-2 (online)
9 783798 329942
ISBN 978-3-7983-2994-2
http://verlag.tu-berlin.de