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Using Smart Mobile Devices for Collecting Structured Data in Clinical Trials:
Results From a Large-Scale Case Study
Johannes Schobel, R¨
udiger Pryss, Manfred Reichert
Institute of Databases and Information Systems
Ulm University, Germany
{johannes.schobel, ruediger.pryss, manfred.reichert}@uni-ulm.de
Abstract—In future, more and more clinical trials will rely
on smart mobile devices for collecting structured data from
subjects during trial execution. Although there have been
many projects demonstrating the benefits of mobile digital
questionnaires, the scenarios considered in literature have been
rather limited so far. In particular, the number of subjects
is rather low in respective studies and a well controllable
infrastructure is usually presumed, which not always applies
in practice. This paper gives insights into the lessons learned
in a clinical psychology trial when using tablets for mobile
data collection. In particular, more than 1.700 subjects have
participated so far, providing us with valuable feedback on
collecting trial data with smart mobile devices in the large scale.
Furthermore, issues related to an insufficient infrastructure
(e.g., unstable Internet connections) have been addressed as
well. Overall, the paper provides valuable insights gained
during trial execution. In future, electronic questionnaires
executable on smart mobile devices will replace paper-based
ones.
Keywords-Mobile Data Collection; Electronic Question-
naires; Smart Mobile Device; Clinical Trial
I. INTRODUCTION
Paper-based questionnaires constitute an established as
well as cheap method for collecting data in clinical trials.
However, before analyzing the collected data, an error-prone
manual transcription to electronic worksheets is required.
Besides transcription errors, other data quality issues emerge
like, for example, incomplete or inconsistent data.
Due to the increasing dissemination of smart mobile de-
vices (e.g., smartphones or tablets), therefore, clinical trials
will increasingly rely on mobile electronic questionnaires
for collecting trial data as well as for addressing the afore-
mentioned issues. To better understand the requirements that
must be met when using electronic questionnaires on smart
mobile devices, we developed several mobile applications
and used them in the context of different psychological trials
[1], [2], [3].
Specifically, this paper refers to a clinical psychology trial
conducted in Burundi. For many years, Burundi has been
a staging ground for conflicts whose survivors were often
left behind with post-traumatic illness. To prove the need
for treating post-traumatic related symptoms (e.g., PTSD),
we assisted clinical psychologists in conducting a large-
scale trial in Burundi during the last years. Particularly,
we implemented a mobile application for standardized data
collection running on smart mobile devices.
This mobile application as well as its underlying tech-
nology have shown a high reliability during trial execution.
Furthermore, collecting data with electronic questionnaires
on smart mobile devices saved huge efforts on the side of the
researchers, while at the same time increasing data quality.
Moreover, the paper provides insights into the use of
smart mobile devices in the context of a large-scale trial. We
strongly believe that respective information is useful when
developing mobile data collection applications for clinical
trials in general. Altogether, the contributions of the paper
are as follows:
The paper presents a large-scale trial from the field of
clinical psychology, in which trial data was collected
with tablets (i.e., iPads) in a very challenging environ-
ment.
The paper discusses the lessons learned from the use of
smart mobile devices and refers to challenging issues
that emerged during the project.
The remainder of the paper is structured as follows: Sec-
tion II discusses related work. Section III first presents the
large-scale trial from clinical psychology and then introduces
the smart mobile application we developed and used in the
context of this trial. Section IV discusses the lessons we
learned when developing, deploying and running mobile
applications. Further, it presents relevant issues for mobile
electronic questionnaires applied in clinical trials. Finally,
Section V concludes the paper and presents an outlook on
further research topics.
II. RELATED WORK
The use of tablet computers for recruiting and screening
elderly osteoporosis patients is discussed in [4]. In particular,
this work compares the use of a mobile application with a
voice response system (for phones). Out of 160 subjects, 93
were assigned to the tablet application and 67 patients to the
voice response system. When presenting screening questions
(e.g., asking whether the patient received an X-ray exami-
nation before), the patients using the tablet application were
able to complete the questionnaire on their own (100%).
However, only 46 patients (69%) using the voice response
system were able to complete the questionnaire.
In a similar setting, researchers compared a smartphone
application with an SMS text-only implementation for
screening patients [5]. The overall results were similar as in
the aforementioned study. However, most of the participants
emphasized that the smart mobile application was much
easier to use.
Another case study dealing with the use of a mobile health
application that runs on Android devices is presented in
[6]. The goal of this application was to replace the paper-
based charting during ward rounds. The study was conducted
in a hospital, where 8 nurses were equipped with mobile
devices. All nurses had 10+ years working experience and
were familiar with common features of smart mobile de-
vices. After using the application for 3 weeks, a survey
was handed out to obtain feedback. In turn, survey results
indicate that the application was easy to use. Furthermore,
medical staff reported on problems related to the graph-
based visualizations. The diagrams were perceived as too
large, including too many data-points; i.e., users had to scroll
and zoom to find specific values. Obviously, these problems
are related to the small screen sizes compared to regular
computers displays.
The project 10.000 Steps uses smartphones to monitor
the activity of their members [7]. Overall, 50 subjects had to
track their steps using either the website or the provided mo-
bile application. As a conclusion, the researchers emphasize
that the mobile application provides a good way to collect
data. They further discuss limitations of the study design,
especially regarding the number of participants.
The study presented in [8] compares self-monitoring with
coaching mobile applications for tracking exercise plans of
patients during their rehabilitation.
All case studies emphasized that the mobile applications
were well accepted by the subjects; i.e., (elderly) patients or
medical staff. However, these studies are limited in respect
to the number of participating subjects compared to the trial
described in this paper. Besides this, all these studies took
place in a well controllable environment and were based
on a stable infrastructure (e.g., a stable Internet connection
and a support team nearby). When targeting at mobile data
collection in real-world scenarios, however, the lack of a
stable infrastructure as well as staff untrained in the use of
mobile applications are common. In addition, most mobile
applications described in literature were solely designed for
research purposes and not intended for being actually used
in a real-world settings (e.g., in clinical ward rounds [9]).
III. CASE STUDY
This section presents a real-world trial from clinical
psychology that deals with traumatic events. In addition, we
introduce the iOS tablet application we developed and used
in this trial for collecting clinical data. In this context, we
also discuss important aspects that emerged when imple-
menting the mobile application.
A. Burundi Case Study
We refer to a trial our partners from clinical psychology
conducted in Burundi (i.e., Africa). In this trial, clinical
psychologists interviewed ex-combatants and soldiers to
explore traumatic events before and after military missions.
This trial was planned to run over several years. Hence,
it has been divided into 5 consecutive phases, which are
summarized in Figure 1. Note that these phases not only
differ in respect to the questionnaires used for collecting
data, but also the participating subjects (e.g., veterans or
soldiers).
German psychologists started with planning the trial in
January 2012. To investigate the Post-Traumatic Stress Dis-
order (PTSD) of the subjects (ex-combatants as well as AMI-
SOM soldiers), psychologists had designed a questionnaire
by merging various psychological questionnaires (e.g., PSS-
I [10] or AAS [11]). During this initial planning phase,
the idea to support trial data collection with smart mobile
devices arised. Note that this was mainly motivated to the
numerous problems coming with paper-based questionnaires
in comparable studies of the same group of researchers.
We implemented a mobile application running on an iPad
tablet. It covers the questionnaires of the psychologists as re-
quired for the different phases of the trial. The development
of the first prototype took about 3 weeks (one programmer).
This prototype already met the most relevant requirements,
like data encryption or easy to use interfaces (cf. Section IV
for additional details).
During the first phase of the trial about 460 subjects (i.e.,
ex-combatants and veterans) were interviewed. Due to the
large number of questions (i.e., up to 500 questions per
phase) as well as the rather large number of subjects, a
team of 12 international interviewers was formed (5 Ger-
man psychologists, 1 Burundian psychologist, 6 Burundian
students). Per average, filling in the questionnaire during an
interview with a subject took about 2-3 hours.
The second phase of the trial involved 550 AMISOM
soldiers (African Union Mission in Somalia; a peace-keeping
mission approved by the UN) at the time before their
military mission started. Note that the original questionnaire
had to be customized for these subjects. Over 3 months,
16 interviewers (military psychologists from Burundi also
joined the team) were collecting data based on the developed
electronic questionnaire and the tablets it runs on.
The third and fourth phase of the trial involved 690
AMISOM soldiers after their military mission (160 soldiers
were interviewed between July and August 2013; 530 be-
tween April and September 2014). Again the questionnaire
had to be customized for each of these two trial phases.
For example, questions were added to detect PTSD after
the mission. Furthermore, valid questionnaires related to
Summer '11
Contact department of
defense from Burundi
January '12
Start planning the trial &
designing questionnaires
Phase 1
July - September '12
First interviews with ex-
combatants in Burundi
March '12
Developing the mobile
application
Sept – Oct '12
Adjust questionnaires to
new research questions
November – January '13
Interview soldiers
before military mission
March – June '13
Adjust questionnaires to
new research questions
July – August '13
Interview soldiers during
military mission
February – March '14
Adjust questionnaires to
new research questions
April – September '14
Interview soldiers after
military mission
Dec '14 – Jan '15
Adjust questionnaires to
new research questions
February – April '15
Interview soldiers after
returning home
Phase 3
Phase 2
Phase 4 Phase 5
Figure 1. Course of the Trial
Dimension Till Now Expectation
Duration (in years) 3.5 4
App Variants 4 5
Subjects 1.700 2.200
Estimated Pages 85.000 110.000
Paper Weight (in kg) 425 550
Paper Height (in m) 8.5 11
Interview Time (in h) 5.100 6.600
Expression
Languages 3 (English, French, Kirundi)
Team 17 Clinical Psychologists
Team 6 Computer Scientists
Table I
FIGURES OF THE PRESENTED CASE STUDY
traumatic events during childhood were removed as they
were already asked in a previous phase of the trial.
Currently, the psychologists are running the last (i.e.,
the fifth) phase of the trial, which will document PTSD
from soldiers after being home for several months. The
psychologists expect about 500 subjects to complete the last
phase (see [3] for details).
By end of January 2015, about 1.700 subjects were inter-
viewed based on different variants of the original electronic
questionnaire, which runs on iPads. A questionnaire instance
related to a particular subject consists of 450-500 questions
per phase. If the psychologists had used paper-based ques-
tionnaires instead, one questionnaire instance would have
required 40-50 pages. Consequently, this trial would have
generated a paper stack of about 8.5m in height and 425kg
in weight. Table I provides a quantitative summary of the
trial.
When relying on paper-based questionnaires, logistic is-
sues would have to be considered as well, e.g., regarding
the challenge to transport large numbers of paper-based
questionnaires to rural areas in the Western part of Burundi,
where the interviews took place. Furthermore, the psycholo-
gists had to deal with privacy and security issues, as sensitive
data from soldiers in military missions was processed.
Figure 2. Screenshot of the Originally Developed Application
B. Electronic Questionnaire Application
This section describes the application developed to enable
mobile data collection. The mobile application runs on an
iPad with iOS 5.x and covers the requirements of the already
discussed trial.
Figure 2 shows a screen example of the corresponding
user interface. More precisely, it shows one page of the
electronic questionnaire. Note that the trial was carried out
in interview mode, i.e., the interviewer was talking to the
subject, while filling in the questionnaire concurrently.
During the interview, the psychologist may add notes to
the answers given by the subject using the Note button. The
latter is located in the top navigation bar of the application.
Furthermore, interviewers may navigate through the ques-
tionnaire, i.e., they are flexible in jumping to different parts
of the questionnaire depending on the respective interview
and its course.
To meet privacy and security requirements imposed by
the department of defense from Burundi, several restrictions
had to be made. All collected data had to be encrypted on
the smart mobile device utilizing state-of-the-art encryption
algorithms. Moreover, no wireless transfer of the collected
data was allowed. To meet these requirements, the collected
data may only be accessed through the application itself. In
this case, the data is automatically encrypted and temporarily
stored in the application’s data folder, where it may be
accessed via iTunes when re-connecting the device to the
computer. When analyzing the data collected, the private
key is needed to decrypt the file, e.g., to process it with
statistical software afterwards.
During the course of the trial, Apple released several new
versions of their mobile operating system iOS. In turn, this
required significant adaptations of the source code of the
described mobile application. As response to major iOS
releases, even a partial re-implementation of the mobile
application became necessary. Due to Apple’s update policy,
which does not allow older devices to be upgraded to the
latest version of their operating system, as well as the fact
that there was no budget to buy new tablets, at a certain
stage of the project we stopped adapting the source code
to newer iOS versions. In September 2013, we cloned and
adaptated the original code to support another trial from
clinical psychology in Uganda, where psychologists are
investigating genetic factors in combination with PTSD [12].
IV. LESSONS LEARNED
During the trial, several lessons could be learned and
fundamental requirements for mobile data collection in the
large scale be elicited. The most important requirements
are captured in Table II. Furhtermore, selected ones will be
discussed in detail in this section.
A. Selected Requirements
This section highlights requirements, which were of par-
ticular relevance when implementing the trial application.
In Burundi, where the trial was conducted, there exist
two official languages French and Kirundi. However, as
most psychologists were German, and hence were unable to
speak any of the two languages fluently, a third language
(English) had to be supported by the mobile application.
Furthermore, the subjects to be interviewed spoke various
dialects depending on their home region. To cope with these
language issues, human translators were required to translate
the respective questions from French or English to Kirundi.
In this context, problems regarding the understanding of the
on-the-fly translated Kirundi version of a question could
be observed, since the translators interpreted the questions
slightly different. Hence, a variety of translations with a
somewhat modified meaning originated for the same ques-
tion. To effectively manage the different versions of the
translations, the psychologists added a review process for
translations. However, when finalizing the translation, all
smart mobile devices had to be adapted to the new version
of the question. As each interviewer had his own smart
mobile device for collecting data, numerous devices had to
be changed. We implemented a mechanism to distribute the
translations to all devices to update them at the same time
to the new version in order to prevent ambiguosities and
heterogeneities during the interviews.
Another challenge to be tackled during this long-term
trial was to cope with the very short release cycles of
the mobile operating platform itself. When developing the
application in March 2012, Apple just released iOS 5.1.
When planning the next trial phase in September 2012,
Apple had introduced iOS 6.0 a few days before. Most
of the code could be easily migrated to the new target
platform. However, several software components also had
to be adapted. In particular, after the release of iOS 7.0, the
user interface had to be completely rewritten since Apple
had introduced a new application styleguide. Furthermore,
iOS 8.0 introduced Swift, a completely new programming
language providing more functionality as well as an easier
to read syntax compared to ObjectiveC.
B. Discussion
This section discusses lessons learned when implementing
the electronic questionnaire application.
Due to the limited amount of time available for developing
the first variant of the mobile electronic questionnaire, the
application was hard-coded. We used Apple’s Storyboard
technology to create the screens as well as the transitions
between them. Although this was a convenient and fast
approach in the first run, its limitations became quickly evi-
dent later. Particularly, each adaptation of the questionnaire
and its structure (e.g., to match the different phases of the
trial) had to be programmed by IT experts. In turn, smaller
changes (e.g., regarding the wording of a question) could be
managed by the psychologists on their own. Still, there were
many issues, the psychologists were unable to perform due
to lack of programming skills. This includes, for example,
changes in the procedures for validating the entered data,
or changes in the implementation of the questionnaire logic.
What has been missing but is urgently needed in such a
setting, is sophisticated support for end-user programming,
allowing domain experts to easily create and configure their
mobile electronic questionnaires on an abstract (i.e., domain-
specific) level. That is, requiring no programming or other
technical skills. We have presented first work towards this
vision in [14].
State Lessons Learned Description
General Information Multi-Language Support The electronic questionnaire must be displayed in different languages. The subject filling in
the questionnaire shall be allowed to choose among different languages.
Multi-User Support When working with the device, different users may interact with the electronic questionnaire.
In turn, these users may have different roles (e.g., interviewer or subject).
Different Questionnaire Modes Electronic questionnaires may be used in different modes (e.g., interviewer or self-rating).
The user interface and the provided functions may diverge between these modes.
Ensuring Validity The validity known from the original paper-based questionnaires must be kept; i.e., the
electronic questionnaire need to be designed in the same style (e.g., keep the same structure
and layout).
During Enactment On-the-Fly Manipulation Questions of already deployed electronic questionnaires might have to be adapted to fix
spelling errors or to improve understandability. This should be feasible without need for
programming skills.
Adding Freetext Notes During an interview, it often becomes necessary to add notes. The electronic questionnaire
should allow documenting data in addition to the one captured by the regular answers.
Integrating Sensors To utilize the capabilities of smart mobile devices when collecting data, it should be possible
to integrate sensors (e.g., heart rate). This would allow for more detailed analyses (cf. [13]).
Self-Explaining User Interfaces Standard control elements (e.g., buttons or sliders) should be used for accomplishing data
input to ensure familiarity with the application. In addition, the user interface should be
kept intuitive and easy to understand.
After Enactment Anonymizing and Encrypting
Collected Data
When collecting data, there often emerge legal issues, e.g., requiring the anonymization
and encryption of the collected data. The application should provide automated support for
respective functions.
Exporting Collected Data To allow for a fast evaluation, an export of the collected data to standard file formats (e.g.,
CSV) needs to be provided.
Adapting Maintaining the Questionnaire As the questionnaire evolves over time or new versions of the operating system might be
released, the mobile application should be easy to maintain. Moreover, no programming
skills should be required, i.e., domain experts should introduce changes on their own.
Table II
REQUIREMENTS AND LESSONS LEARNED FROM THE LARGE-SCALE SCENARIO IN BURUNDI
We realized electronic questionnaires on smart mobile
devices for enabling data collection in other trials as well.
For example, we created a mobile application for track-
ing tinnitus perception, which has been used by patients
from all over the world [15]. As opposed to the Burundi
questionnaires, the Track Your Tinnitus1application could
be described as crowd sensing application. Depending on
customizable settings, the mobile application notifies the pa-
tient several times a day, triggering a specific questionnaire
for collecting data. Furthermore, additional meta information
like the sound volume level of the environment (measured in
dB) is collected and analyzed. In about 1 year, more than 600
registered users have filled in 8.000 of these daily question-
naires. However, as this application is specifically tailored
for the described tinnitus use case, a more generic approach
is needed to support crowd-sensing projects. [16] provides a
technical view on a reference architecture, and presents also
requirements for creating crowd-sensing platforms.
The amount of data collected in the Burundi trial is con-
siderable. Overall, the 1.700 interviewed subjects (cf. Table
I) answered 765.000 questions until today. By end of the
trial, we expect 1.100.000 answers (i.e., data entries). When
using paper-based questionnaires, this trial would not have
been possible in such a short time period, considering the
rather low number of interviewers. Assuming an estimated
error rate of 3% when transcribing data collected with paper-
1https://www.trackyourtinnitus.org/
based questionnaires [17] (e.g., interviewer forgot to check
an answer or could not interpret the written answer when
digitizing the data), this would result in about 30.000 incor-
rect data entries. The mobile application we implemented,
notifies the interviewer, if he forgets to answer a question.
Thus, the number of errors that occur during the process of
data collection could be significantly reduced.
V. SUMMARY AND OUTLOOK
This paper has demonstrated the feasibility of using smart
mobile devices for collecting data in clinical psychology
trials. The presented trial is characterized by its large number
of subjects, its specific location, and its challenging envi-
ronmental and infrastructural conditions. Due to the long
runtime of the trial as well as the need to change the
questionnaires from trial phase to trial phase, continuous
adaptations of the implemented questionnaire were required.
In addition, not only the questionnaires themselves, but also
the mobile operation system evolved over time introducing
further complexity to the project. Finally, we could elicit fun-
damental requirements for developing mobile data collection
applications, especially when targeting difficult environment.
The project has revealed the need of providing a generic
questionnaire framework to domain experts. Such a frame-
work should allow them to create electronic questionnaires
executable on a smart mobile device on their own at a
high level of abstraction requiring no programming skills.
Currently, we are working on such an end-user programming
approach (see [14], [18] for first results). This approach
allows mapping a questionnaire to a visual process model,
which can be interpreted and run on any smart mobile
device based on a mobile process engine [19]. We have
designed an architecture for this approach, which allows for
the easy deployment of the modeled questionnaires to smart
mobile devices [20]. When developing such an end-user
development framework, other issues need to be addressed,
such as the synchronization of questionnaires between mul-
tiple smart mobile devices or a domain-specific modeling
language for visually defining and testing the questionnaires.
Finally, we want to integrate a sensor framework to the
developed electronic questionnaire framework to be used to
enrich the data collected with further information [13].
ACKNOWLEDGEMENT
This work was funded by the Deutsche Forschungsge-
meinschaft (DFG) in the context of the QuestionSys project2.
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