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Reducing Relationship Conflict in Virtual Teams With Diversity Faultlines: The Effect of an Online Affect Management Intervention on the Rate of Growth of Team Resilience

Peñarroja Cabañero, Vicente; González Anta, Baltasar; Orengo Castellá, Virginia; Zornoza Abad, Ana; Gamero Vázquez, Nuria

Abstract

The aim of this study was to analyze the effect of an online affect management intervention on relationship conflict through the rate of growth of team resilience in virtual teams with diversity faultlines. Fifty-two 4-person teams participated in a randomized controlled trial design with repeated measures (i.e., three measurement occasions). Teams were randomly assigned to either an intervention designed to help them manage emotions in virtual teams or a control condition. Our findings showed that affect management can reduce the level of relationship conflict in virtual teams with diversity faultlines and that this effect can be explained by the pattern of change in team resilience in response to the intervention. This study contributes to past research on identifying ways to prevent or mitigate team conflicts arising from diversity faultlines.

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Depósito de investigación de la Universidad de Sevilla https://idus.us.es/ This is an Accepted Manuscript of an article published by Sage in Social Science Computer Review, available at: https://doi.org/10.1177/08944393209075 Reducing relationship conflict in virtual teams with diversity faultlines: The effect of an online affect management intervention on the rate of growth of team resilience Authors: Vicente Peñarroja 1 (corresponding author) Baltasar González-Anta 2 Virginia Orengo 2 Ana Zornoza 2 Nuria Gamero 3 Affiliations: 1 Faculty of Economics and Business, Universitat Oberta de Catalunya (UOC), Barcelona, Spain. Address: Av. del Tibidabo, 39-43, 08035 Barcelona, Spain 2 IDOCAL, University of Valencia, Valencia, Spain 3 Department of Social Psychology, University of Seville, Seville, Spain 2 Abstract The aim of the present study was to analyze the effect of an online affect management intervention on relationship conflict through the rate of growth of team resilience in virtual teams with diversity faultlines. Fifty-two four-person teams participated in a randomized controlled trial design with repeated measures (i.e., three measurement occasions). Teams were randomly assigned either to an intervention designed to help them manage emotions in virtual teams or to a control condition. Our findings showed that affect management can reduce the level of relationship conflict in virtual teams with diversity faultlines, and that this effect can be explained by the pattern of change in team resilience in response to the intervention. This study contributes to past research on identifying ways to prevent or mitigate team conflicts arising from diversity faultlines. Keywords: affect management intervention, team faultlines, team resilience, relationship conflict, virtual teams 3 The rapid development of information and communication technologies (ICT) and the globalization process have led to a growing prevalence of virtual teams in today’s organizations (Gibson, Huang, Kirkman, & Shapiro, 2014). Virtual teams are groups of geographically dispersed people who work interdependently toward common goals, using technology to communicate and collaborate across time and space (DeSanctis & Monge, 1999). These teams have the ability to bring together a variety of knowledge and experience from individuals who are geographically distant (Batarseh, Usher, & Daspit, 2017), which contributes to making today’s organizations more diverse. After fifty years of research, diversity has been shown to have potential benefits for creativity, innovation, and performance in teams and organizations (see van Knippenberg & Mell, 2016; for a review). For instance, diversity can benefit performance by preventing premature consensus while stimulating the elaboration of task-relevant information (van Knippenberg & Schippers, 2007). However, inconsistent findings in diversity research have led scholars to pay attention to team faultlines (Thatcher & Patel, 2011). Team faultlines are defined as hypothetical lines dividing the team into relatively homogeneous subgroups based on the alignment of multiple individual attributes (e.g., age, sex, etc.) (Lau & Murnighan, 1998). Because team faultlines make social categories salient (Meyer & Schermuly, 2012), the resulting processes of inter-subgroup bias are likely to have harmful effects in virtual teams, such as an increase in relationship conflict (e.g., O’Leary & Mortensen, 2010; Polzer, Crisp, Jarvenpaa, & Kim, 2006). Defined as the awareness of interpersonal incompatibilities regarding personal issues (e.g., differences in personal traits, language, cultural practices) that are not taskrelated and produce feelings of tension and friction among team members (Jehn & 4 Mannix, 2001), relationship conflict is harmful to group viability and performance (de Wit, Greer, & Jehn, 2012). In this context, affect management can be useful in reducing relationship conflict because it may limit subgroup formation and intergroup bias by effectively addressing potentially negative affective responses to team faultlines (Homan, 2019). However, although research is paying more attention to investigating how to prevent or mitigate conflicts in teams that have diversity faultlines (van der Kamp, Tjemkes, & Jehn, 2015), the role played by affect management in this context has been neglected. Therefore, to extend this stream of research, the present study explores how an online affect management intervention can reduce relationship conflict in virtual teams affected by team faultlines. Online training was employed because this training delivery mode can be as effective as traditional classroom sessions (Sitzmann, Kraiger, Stewart, & Wisher, 2006) while cutting costs and creating content that can be delivered anytime, anywhere, and on demand (DeRouin, Fritzsche, & Salas, 2004). Moreover, online training is widespread in an environment characterized by distributed work and intensive technology use (Kraiger, 2014). We also study the mediating role of team resilience in this relationship. More concretely, we examined the trajectory of growth of team resilience in response to the intervention, and how the rate of growth of team resilience mediates the effect of the intervention on the level of relationship conflict. The effect of an online affect management intervention on relationship conflict in virtual teams with diversity faultlines Following Marks, Mathieu, and Zaccaro (2001), affect management can be defined as a process through which a team effectively manages members’ affect during 5 task accomplishment. Affect management involves emotion regulation techniques such as calming members down, boosting team morale and cohesiveness among members, and providing empathy, with implications for team effectiveness. It can improve team performance by inducing, displaying, and sustaining a positive group climate (Meng, Fulk, & Yuan, 2015), whereas it can keep unregulated negative emotions from resulting in low member satisfaction, reduced group cohesion, and reduced team commitment (Jehn, 1997). An intervention to enhance a team’s capacity to effectively manage negative affective reactions to team faultlines can help to diminish relationship conflict (Homan, 2019). Similar to the process of de-categorization, an affect management intervention reduces the salience of in-group and out-group category distinctions by providing personalized interactions between members of the subgroups (Gaertner, Dovidio, & Houlette, 2010). More specifically, team members are presented with a situation where they have to deal with others’ affective reactions, which may lead members of the insubgroup to interact with out-subgroup members as individuals rather than as members of the out-group. In this situation, it is more difficult to ignore the individual characteristics of members of the other subgroup, making depersonalization and evaluation based on social categories less likely and, consequently, reducing relationship conflict (Homan, van Knippenberg, van Kleef, & De Dreu, 2007a). In the present study, we designed an intervention to deliver communication strategies that facilitate affect management in written computer-mediated communication, which was the communication medium used by our virtual teams. In such online settings, strategies to manage the timing of messaging can be used to avoid delays in responses (e.g., a team member says that s/he will take time to answer a question), which create frustration (Panteli & Fineman, 2005) and affect the impression 6 formed by the recipient (e.g., an unresponsive partner is perceived as less credible) (Kalman & Rafaeli, 2011). Emoticons can be employed to strengthen the positive emotional content of verbal messages in online written communication while softening the negative content (Derks, Bos, & von Grumbkow, 2008). They are also useful for softening speech acts that can be interpreted as authoritative by the receiver, such as requests, corrections, rejections, and complaints, while strengthening expressions such as greetings, thanks, compliments, and positive appraisals (Skovholt, Grønning, & Kankaanranta, 2014). Moreover, virtual teams need a positive group climate in order to reduce conflict and increase cooperation and perceived performance (Barsade, 2002). This positive climate can lead to adopting flexible and adaptive strategies when facing adversities, thus promoting better team performance in difficult situations (Meneghel, Salanova, & Martínez, 2016). There are communication strategies that can help to create a positive group climate during group interactions, such as cheering on the team by making encouraging comments about its overall progress and performance or making supportive comments about other team members’ ideas and opinions (Rhee, 2007). A positive group climate can also be supported by providing new responses to the stimulus evaluations resulting from reappraisal strategies (Elfenbein, 2007). In sum, our online intervention is designed to facilitate the use of socioemotional cues and promote a positive group climate in online written communication. In the next section, we further explain our proposal, arguing that the effect of our online intervention on relationship conflict is mediated by the rate of growth of team resilience. 7 The mediating role of the rate of growth of team resilience in the relationship between an online affect management intervention and relationship conflict Virtual teams have several advantages such as lower cost, no travel expenses, automatic capture of the discussion data, and connecting people regardless of their location (Underhill & Olmsted, 2003). However, they also face additional sources of stress that are inherent to the characteristics of distributed work, such as technical problems, spatial distance, temporal distance, and cultural diversity (Nurmi, 2011; Schneider, Kerwin, Frechtling, & Vivari, 2002). In these circumstances, resilience is a relevant psychological quality that allows people to withstand the stress that arises from challenges and adversity and bounce back strengthened and more resourceful (Stephens, Heaphy, Carmeli, Spreitzer, & Dutton, 2013; Sutcliffe & Vogus, 2003). Although resilience has traditionally been defined at the individual level, it is also applied to teams and organizations (Bowers, Kreutzer, Cannon-Bowers, & Lamb, 2017). Based on Marks et al.’s (2001) concept of an emergent state, some scholars (e.g., Bowers et al., 2017; Gucciardi et al., 2018) have recently started to view it as an emergent team phenomenon with a dynamic and multilevel nature. According to Gucciardi et al. (2018), team resilience emerges because of the accumulation of collective experiences in dealing with adverse events. In the present study, we use this conception to define team resilience as an emergent state that entails shared beliefs about the team’s ability to positively face challenges and difficulties while reaching the team’s goals. One of the factors that matters in team resilience is the quality of the relationships (Meneghel et al., 2016). A study by Stephens et al. (2013) showed that team resilience is enhanced when individuals have the feeling that they can express their true emotions and manage them in a constructive manner in the team. When team members can express (rather than suppressing) how they feel when faced with a 8 challenge, they are able to collectively comprehend difficult situations and effectively respond to them (Carmeli, Friedman, & Tishler, 2013). Furthermore, feeling positive emotions is particularly important for team resilience (Meneghel et al., 2016). Accordingly, we propose that our online affect management intervention can enhance team resilience because it allows team members to express their emotions, address them constructively, and build a positive group climate. All of this may help to develop a safe space in which to generate a broad array of responses to challenging situations, thus increasing team resilience (Stephens et al., 2013). Research investigating the capacity of team resilience to foster the team’s ability to weather potential negative effects of team faultlines (i.e., increased levels of relationship conflict) is still lacking. However, in an increasingly diverse workplace, the formation of subgroups due to team faultlines can be a frequent source of adversity or challenge that teams have to deal with, as in the case of high levels of relationship conflict in fragmented teams (e.g., Polzer et al., 2006). Thus, the development of team resilience is important in order to face specific challenges of working in a team, such as relationship conflict and team faultlines (Stephens, et al., 2013), while achieving better team performance (Meneghel et al., 2016). Teams that are able to rebound from setbacks and challenges are more likely to be helpful toward other teammates and maintain open lines of communication, rather than withdrawing from their team and focusing inward (Bowers et al., 2017; West, Patera, & Carsten, 2009). Accordingly, team resilience is likely to contribute to reducing the level of relational conflict produced by the division of the team into subgroups by making the team able to withstand potentially damaging effects of threatening situations. However, previous research has not found a significant relationship between team resilience and intra-group conflict (West et al., 2009). In 15 use of emoticons, intensification or softening of emotions), and the content of the second session referred to managing and regulating the affective work climate in virtual teams (i.e., strategies that can turn around any situation, offering rewards for efforts, acknowledging the contributions of others, support and motivation to achieve the team goal). Both sessions included individual and collective exercises that allowed the participants to put the content into practice. During the individual exercises, the participants acquired the content provided and practiced it through a series of exercises individually. In the collective exercises, the team worked online and practiced together, trying to reach an agreement about how to include the knowledge during the following work sessions. In both sessions, the individual exercises had to be performed on the work platform to ensure that no group member could start the collective exercises if the rest of the team members had not previously completed them individually. All the groups participated in the same sessions, regardless of the experimental condition, but in a different order. Thus, participants in the experimental condition completed the following work plan: pre-intervention (time 1); affect intervention 1, affect intervention 2; postintervention (time 2); and post-intervention (time 3). Participants in the control condition received affect management training in the end with the goal that all the students would receive the same training contents: pre-intervention (time 1); post-intervention (time 2); post-intervention (time 3); affect management intervention 1; and affect management intervention 2. Measures Team resilience. This variable was measured by three items taken from Stephens et al. (2013). An example of an item is: “This team knows how to cope with 16 challenges”. The items were measured on a six-point Likert scale from “I strongly disagree” (1) to “I strongly agree” (6). The Cronbach’s alphas for this scale were .95, .95, and .94 for time 1, time 2, and time 3, respectively. Moreover, the team score was obtained by aggregating individual responses to the questionnaire at the team level. Following a referent-shift consensus model (Chan, 1998), it is important to demonstrate within-group agreement to justify aggregation. The rWG (J) index was used to assess within-group agreement (James, Demaree, & Wolf, 1984). The mean of rWG (J) was 0.80 (SD = 0.26) for time 1, 0.85 (SD = 0.24) for time 2, and 0.83 (SD = 0.27) for time 3. These values are above the cut-off criterion of .70 (LeBreton & Senter, 2008). We also calculated the Intraclass Correlation Coefficient or ICC (1). This coefficient can be interpreted as the proportion of total variance that can be explained by group membership or as an index of interrater reliability (Bliese, 2000). ICC (1) was .07 for time 1, .11 for time 2, and .06 for time 3. According to Bliese, these values are within the range of typical values found in applied research, ranging from .05 to .20. Relationship conflict. It was measured by three items taken from Jehn and Mannix (2001). An example of an item is: “How much relationship tension is there in your work group?” The items were measured on a five-point Likert scale ranging from 1 = “not at all” to 5 = “a lot.” The Cronbach’s alphas for this scale were .84, .86, and .89 for time 1, time 2, and time 3, respectively. Moreover, results of data aggregation analysis for relationship conflict were: The mean of the rWG (J) was 0.90 (SD = 0.18), 0.86 (SD = 0.22), and 0.83 (SD = 0.28) for time 1, time 2, and time 3, respectively. All these values were above .70. Moreover, ICC (1) was .18, .15, and .14 for time 1, time 2, and time 3, respectively. 17 Statistical plan ANCOVA models were calculated to test hypothesis 1 with SPSS, and latent growth curve models were calculated to test hypotheses 2, 3, and 4 with Mplus 7.4 (Muthén & Muthén, 1998–2015). The latent growth curve model allows us to analyze inter-team variability of change in team resilience over time and examine the antecedents and consequences of change (Preacher, Wichman, MacCallum, & Briggs, 2008). In our study, we examined our affect management online intervention as the antecedent of change in team resilience, whereas relationship conflict was the consequence of change. To do so, we first estimated two latent factors: the initial mean and the linear change factor. The initial level (intercept) is a constant for any given team across time, whereas the linear change factor (slope) describes team differences in the constant rate of mean-level change across the three measurement points. Linear growth is obtained by fixing the growth factor loadings at 0.0, 1.0, and 2.0. The parameters of the model were estimated with maximum likelihood. We followed a sequence of increasingly complex nested models in which fixed effects were successively freed to vary in order to determine whether significant sources of betweenteam variance existed for the intercept and growth factor parameters (Bliese & Ployhart, 2002). Thus, we compared a baseline model, in which the intercept was fixed across all teams and the growth factor was fixed to zero, and a model in which the intercept was freed to vary across teams. Subsequently, a model in which the growth factor was freed to vary across all teams (model 1) was compared with models that allowed only between-team variation in the intercepts. Nested models were compared using the chisquare difference test. Additionally, goodness-of-fit of the models was tested following the cut-off criteria of a comparative fit index (CFI) and a Tucker-Lewis Index (TLI) 18 greater than 0.95 (Hu & Bentler, 1999) and a root mean squared error of approximation (RMSEA) of 0.08 or less (Browne & Cudeck, 1993). Finally, we examined the effect of the online intervention on the rate of growth of team resilience (model 2) and the effect of the rate of growth of team resilience on the level of relationship conflict (model 3). Results Preliminary analysis Table 1 provides the means, standard deviations, and Pearson correlations for the aggregated scores of the variables measured in our study. We also calculated partial correlations by controlling for condition to check that the correlations among the dependent variables were not caused by the manipulation. To do so, we created a dummy variable in which teams in the intervention condition were assigned scores of one, and the teams in the control condition were assigned scores of zero. As Table 1 shows, mean values indicate that team resilience increased over the three measurement points in the intervention condition, whereas it remained more or less stable in the control condition. Pearson correlations show a positive correlation between measurements of team resilience at time 2 and time 3. Furthermore, these measurements of team resilience correlated negatively with relationship conflict. --PLEASE, INSERT TABLE 1 ABOUT HERE-- Manipulation check 19 We checked the manipulation of affect management with eight items. An example of an item is “In my team, we have used emojis to share our emotions”. The response scale ranged from 1 (“Not at all”) to 4 (“Very much”). The Cronbach’s alphas were .81, .87, and .89 for time 1, time 2, and time 3, respectively. Although we measured this manipulation check at the individual level, we aggregated members’ answers to the team level because individuals worked in teams, and so their answers were probably not independent (Bliese, 2000). Aggregation of data to the team level was justified, considering that we obtained the following results: The mean of the rWG (J) was 0.85 (SD = 0.11), 0.84 (SD = 0.12), 0.82 (SD = 0.16) for time 1, time 2, and time 3, respectively; ICC (1) was .22, .37, and .38 for time 1, time 2, and time 3, respectively. Results showed that this manipulation had the desired effect. Participants in the intervention condition indicated that they used affect management strategies with their respective teammates more often than in the control condition in time 2 (intervention: M = 2.84; SD = 0.47; control condition: M = 2.55; SD = 0.43; t (50) = 2.33; p < .01) and time 3 (intervention: M = 3.03; SD = 0.49; control condition: M = 2.57; SD = 0.40; t (50) = 3.73; p < .001). In time 1 (pre-intervention session), there were no significant differences between conditions (intervention: M = 2.45; SD = 0.55; control condition: M = 2.59; SD = 0.56; t (50) = -1.40; ns). Hypothesis testing The ANCOVA results showed that the level of relationship conflict was lower in the intervention condition than in the control condition in the post-intervention session (time 2) (F (1, 49) = 11.61; p < .01) and in the follow-up session (time 3) (F (1, 49) = 8.01; 20 p < .01), after controlling for the pre-intervention session (time 1). The Mean and standard deviation for each condition and session are shown in Table 1. Table 2 shows the results of the latent growth curve analysis. A positive slope in model 1 indicates a linear rate of positive change in team resilience over the three experimental sessions (𝛼𝛼2 �= 0.11). Model 2 shows that the intervention has a positive effect on the rate of growth of team resilience (𝛾𝛾�21 = 0.16; p < .05), so that teams that received the online affect management intervention had a faster rate of positive change than teams in the control condition. We also found that the rate of growth of team resilience had a negative influence on relationship conflict (b = -1.11; p < .05) (see model 3 in Table 2), so that a faster increase in team resilience yielded lower levels of relationship conflict at the end of the experimental study. Finally, to test the mediation effect of the online intervention on relationship conflict through the slope factor of team resilience, we used bootstrapping. Results showed that the rate of positive change in team resilience mediated the effect of the online affect management intervention on relationship conflict (estimate of indirect effect = -0.18; 95% confidence interval = - 0.50 to -0.01). Moreover, this mediation was full because the effect of the online affect management intervention on relationship conflict was nonsignificant after controlling for the rate of growth of team resilience (estimate of direct effect = -0.13; ns). --PLEASE, INSERT TABLE 2 ABOUT HERE-- Discussion The aim of this study was to analyze the effect of an online affect management intervention on relationship conflict through the rate of growth of team resilience in 21 virtual teams. Supporting hypothesis 1, our data showed that our online intervention helped virtual teams to reduce relationship conflict under faultline conditions. Thus, this result suggests that it is important to train participants in affect management. In our study, this training specifically involved content about how to identify, express, and regulate emotions in virtual teams (i.e., paralanguage, time management, use of emoticons, intensifying or softening emotions). We also included communication strategies (i.e., strategies that can turn around any situation, offering rewards for efforts, acknowledging the contributions of others, support and motivation to achieve the team goal) to create a positive group climate during the group interaction. Considering that our online affect management intervention can be conceived as a de-categorization strategy, we contribute to previous research examining whether promoting personalized interactions between subgroup members reduces the negative consequences of subgroup formation (e.g., Chiu & Staples, 2013; Homan et al., 2007a; Gaertner et al., 2010; Rico et al., 2012). This result is also consistent with research suggesting that written computer-mediated communication is not impersonal (Glikson & Erez, 2013; Walther & D’Addario, 2001). Instead, virtual teams that use this communication medium can benefit from an online intervention to appropriately manage available cues in written computer-mediated communication to convey socioemotional information or relational communication (Derks et al., 2008; Kalman & Rafaeli, 2011; Panteli & Fineman, 2005; Skovholt et al., 2014). In addition, our online intervention increased the rate of positive change in team resilience over the three experimental sessions, which empirically supports hypothesis 2. Coinciding with Stephens et al. (2013), our results indicate that when individuals can express their emotions because others are responsive to them, team resilience is developed. Thus, the increase in the growth rate of team resilience in response to the 22 online intervention shows that when team members express their emotions and manage them in a constructive manner, they become more capable of collectively dealing with challenging situations (Carmeli et al., 2013; Stephens et al., 2013). We also found empirical support for hypothesis 3 because the rate of growth of team resilience over the three experimental sessions reduced the levels of relationship conflict in fragmented virtual teams. The main contribution this result makes to previous research (e.g., Meneghel et al., 2016; Stephens et al., 2013) consists of showing that team resilience also makes the team more capable of dealing with internal sources of adversity or challenge, such as the formation of subgroups. This result suggests that resilient teams are more likely to be helpful to other teammates and maintain open lines of communication, rather than withdrawing from their team and focusing inward (West et al., 2009). Furthermore, the significant result of the influence of the rate of growth of team resilience on relationship conflict shows the importance of studying emergent states from a temporal perspective (Bowers et al., 2017; Gucciardi et al., 2018). For instance, this approach allowed us to find a significant relationship between the rate of growth of team resilience and relationship conflict. This was not the case for West et al. (2009), whose findings did not empirically support the relationship between team resilience and intra-group conflict. Although more research is required on this matter, one plausible explanation is that examining the trajectories of change in team resilience reveals its dynamic nature. Therefore, the present study contributes to past research by examining the relationship between team resilience and relationship conflict from a longitudinal approach. Regarding the fourth hypothesis, our results showed that the rate of positive change in team resilience mediated the effect of the online affect management intervention on relationship conflict. Thus, hypothesis 4 was supported by the data. This 23 result indicates that our online intervention helped virtual teams to develop strategies to identify and manage affective responses in the team, thereby fostering the growth of team resilience. Subsequently, faster growth of team resilience led to less relationship conflict. In sum, we contribute to previous research by suggesting that, in fragmented virtual teams, affect management is important to ameliorate the level of relationship conflict associated with the presence of subgroups (Polzer et al., 2006), and that an online intervention designed to improve affect management based on key findings about online written communication is effective for this purpose (Derks et al., 2008; Kalman & Rafaeli, 2011; Panteli & Fineman, 2005; Skovholt et al., 2014). We also showed that the operationalization of team resilience as an emergent state allowed us to confirm its dynamic nature (Bowers et al., 2017; Gucciardi et al., 2018). Unlike previous studies that have focused on the level of team resilience (West et al., 2009), we examined the growth of team resilience. Finally, we contribute to calls for more research on wellbeing in virtual teams (Gilson, Maynard, Young, Vartiainen, & Hakonen, 2015) from a positive perspective and using a collective approach. According to positive psychology (Seligman & Csikszentmihalyi, 2000), well-being is not just the lack of dysfunction (i.e., stress), but also the presence of positive states (i.e., team resilience). Limitations and future research This study presents some limitations and implications for future research. First, our results have some limitations in terms of external validity and generalizability to organizational settings because they were obtained with a sample of students. Although there is ample agreement about the capacity of experimental studies to address applied 24 problems in this field (Dovidio & Gaertner, 2010), future studies should attempt to replicate our findings in real organizational contexts. Second, we did not analyze the transfer of an affect management online intervention to job performance. Because this transference is important in promoting organizational change (Kraiger, 2003), future studies should examine whether an online affect management intervention is effective in improving organizational results. Third, we studied newly formed virtual teams. Although our results provide a better understanding of how an online affect management intervention influences the rate of growth of team resilience and relationship conflict in virtual project teams, it is also necessary to study its effectiveness in long-term virtual teams. Fourth, we only used one specific electronic communication medium (e.g., electronic text-based chat), although virtual teams in organizations can use different types of communication technologies to cooperate, which can influence the data richness produced as a result of the medium itself (Abrams, Wang, Song, & Galindo-Gonzalez, 2015). Thus, our results should be tested in teams communicating through different communication media. 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