Enhancing Spatial Orientation in Novice Pilots: Comparing
Different Attitude Indicators Using Synthetic Vision Systems
Alice Gross & Dietrich Manzey
Technische Universitaet Berlin, Berlin, Germany
Spatial disorientation (SD) is a common factor in aviation accidents, especially in novice pilots. An
experiment was carried out to determine which of four different attitude indicator concepts in combination
with two different display backgrounds (abstract vs. synthetic landscape) proves to be the most beneficial
for novice pilot performance. Inexperienced pilots had to recover from unusual attitudes by using the
standard moving-horizon display, a moving-aircraft display, a frequency-separated display, and a “mixed”
display, with the latter two representing hybrid concepts with movements of both aircraft symbol and
horizon bar. Participants performed the task of recovering from unusual attitudes most efficiently with
hybrid display concepts, suggesting that these display concepts prevent figure-ground reversals and
associated pilot errors. Outcomes of the study suggest that the implementation of hybrid display concepts
as a backup option when unwillingly entering Instrument Flight Conditions could be a solution for
preventing SD in novice pilots.
INTRODUCTION
Loss of spatial orientation (SO) during aircraft
navigation is a common factor in fatal aviation accidents
(Comstock et al., 2003, Gillingham & Previc, 1996). Collins
and Dollar (1996) found that 80.2% of aviation accidents
associated with spatial disorientation occur in instrument
meteorological conditions (IMC), when pilots have to fly
under instrument flight rules (IFR), navigating by reference to
the attitude indicator (AI) and other instruments only. From
these aviation accidents 85% were the “result of collision with
the ground, water or structure” (p.7). Especially untrained and
novice pilots who do not have a certification for flying in IMC
tend to experience difficulties in flying in adverse weather
conditions: Nearly half of all weather-related accidents result
from pilots attempting to continue visual flight rules (VFR;
navigating solely by reference to outside visual cues) flight
into IMC. When continuing to fly under VFR in IMC the
probability of having a fatal accident increases to 83%
(Roscoe, 2004).
While flying under IMC, pilots need to rely on the AI, an
instrument which displays visual information about the
aircraft’s pitch angle (nose-up or nose-down) and bank angle
(tilting of the aircraft to one side). By doing so it provides
crucial information about aircraft attitude, so that the pilot
does not have to rely on what he sees (or does not see) when
looking out of the window. Conventionally, the AI consists of
a small symbol depicting an aircraft and a horizon bar, which
divides the instrument into two halves. The top half
representing the sky is usually blue. The bottom half
representing the earth’s surface is usually brown. Additional
degree marks on the display representing pitch and bank angle
are also common.
There are several possible design options to convey pitch
and bank information via the AI and it remains an open
question how to depict this information in a most compatible
way (e.g. Previc & Ercoline, 1999; Yamaguchi & Proctor,
2010). The standard way of designing an AI is the ‘inside-out’
or ‘moving-horizon’ display. It represents roll and pitch
movements by its consequences in terms of what one would
see if looking at the outside world through a porthole in front
of the aircraft. That is, the aircraft symbol remains fixed and
the artificial horizon-line in the AI rotates or moves upwards
or downwards corresponding to the apparent movements of
the real horizon line if looking outside from the cockpit. This
display fulfills what has been referred to as the “principle of
pictorial realism”, which states that a “display should look like
or be a pictorial representation of the information that it
represents” (Wickens, 2003, p. 152). However, it does not
confirm the competing “principle of moving part” which
requests that the movements of the display corresponds to the
movement of the aircraft, as well as to the steering movement
of the pilot. This latter principle is better reflected by the
“outside-in” or “moving-aircraft” display which has been used
in Russian aircraft for a long time. The moving-aircraft
display only depicts pitch movements by means of upward and
downward movements of the artificial horizon-bar and roll
movements by means of movements of the aircraft symbol. A
schematic depiction of both display formats is provided in
figure 1.
Figure 1: Schematic representation of moving aircraft display
(a) and moving horizon display (b) in an ascending right turn.
A number of empirical studies have investigated the
compatibility and human performance consequences of these
two different AI designs. Whereas no differences were found
with respect to attitude tracking, i.e. situations where pilots are
constantly checking the display and making control inputs to
correct small deviations in order to maintain a given attitude
(Yamaguchi & Proctor, 2010), the moving-aircraft display was
usually found to be significantly better ( more suitable) when
pilots had to recover from suddenly occurring unusual
attitudes (Johnson & Roscoe, 1972; Lee & Myung, 2013;
Proceedings of the Human Factors and Ergonomics Society 58th Annual Meeting - 2014 1033
Copyright 2014 Human Factors and Ergonomics Society. DOI 10.1177/1541931214581216
Roscoe, 1968). Specifically, novice pilots, not yet trained for
instrument flying, committed much more reversal errors in
their initial correction movements and/or needed longer time
to recover when flying with a moving-horizon display
compared to a moving-aircraft display. Seemingly these pilots
intuitively misinterpreted the movements on the display as
representing aircraft movements. This suggests a dominance
of the principle of moving part over the principle of pictorial
realism and has led researchers to call the usability of horizon-
moving displays into question (e.g. Previc & Ercoline, 1999).
One possible explanation for the disadvantages of moving-
horizon displays, that has already been put forward during the
early years of flying, involves a figure-ground reversal effect:
Within the context of extreme flight attitudes and a moving-
horizon AI, the pilot no longer sees his aircraft as the mobile
part in the world but his display as the mobile part which
moves against the stable cockpit panel background (Grether,
1947). This could lead to a figure-ground reversal in the
pilot’s mental model, ultimately letting him to believe the part
he has influence over via control inputs is the horizon bar
instead of the aircraft symbol. It instantly seems plausible that
such an effect might be responsible for the research results
reviewed above taking into account that most, if not all, of the
research was based on early generation of moving-horizon
displays which typically represented single round instruments
of comparatively small size. However, in current generations
of glass-cockpits the size of displays has significantly
increased which now provides new possibilities of integrating
more realistic images of the real world in the AI by means of
synthetic vision system (SVS) technology. It seems obvious
that the use of SVS might strengthen the “pictorial realism” of
a moving-horizon AI, thus making the figure-ground
relationship in the display less ambiguous. Accordingly it
might be assumed that SVS technology might diminish or
even reverse the disadvantages of moving-horizon displays
compared to moving-aircraft displays. Moreover, the design of
hybrid displays might be possible. These displays combine
motion relationships from both the moving-horizon and the
moving-airplane display, having both parts in the AI move in
certain relationships to each other, thereby making control
reversals less probable. One such concept has already been
proposed by Roscoe and colleagues (frequency-separated
display; Roscoe & Williges, 1975; Roscoe, Corl & Jensen,
1981).
The scope of this paper is to revisit the compatibility issue
of AI display design in the context of SVS technology. For
this purpose, student participants without prior flying
experiences were required to perform attitude recoveries with
four different AI designs, i.e. moving-horizon, moving-
aircraft, and two hybrid designs, and either of two
backgrounds, i.e. abstract vs. synthetic landscape.
METHOD
Participants
All participants were TU Berlin staff or students recruited
through opportunistic sampling. A total of 30 participants, of
which 14 were male and 16 were female, took part in the
study. The average age of participants was 25.96 years (SD =
3.2). None of them had any prior knowledge of flying,
whether in a simulator, nor in real life. Participation was
compensated with a payment of 5 Euro (about 6.80 US$) per
person. An experimental session took around one hour.
Apparatus and Tasks
The research simulator was situated in a laboratory of the
Technical University of Berlin. Four computers were
connected over a local area network to generate the primary
flight display (PFD) including the AI instrument, a
navigational map and the view out of the window. The fourth
computer was needed to start and stop flight scenarios via the
software UltraVNC version 1. The research simulator
consisted of a fixed base mock-up replication of a Cessna 172
Skyhawk SP G1000 Cockpit which was placed on top of a
desk. The open source flight simulator FlightGear was used as
the simulation model. A Saitek Pro Flight Yoke System USB
steering yoke was screwed onto the desk in front of the left
monitor on which the PFD was simulated. The right monitor
showed a navigation map of the terrain, pilots were flying
above. The view out of the window was projected onto the
wall above the cockpit mock-up. 16 unusual attitude
recoveries were flown with every AI, which had to be
performed as quickly as possible. These included recoveries of
four different bank angles (30, 60, 90 or 120 degrees)
simulating a surprising change of aircraft attitude, which were
presented four times each. Each bank angle was presented as a
tilt to the left or right and with pitch either 15° up or 15°
down. Each attitude change was presented in an unpredictable
way after some time of stable horizontal flight.
Design
The study was conducted as a 4(type of display) x 4(bank
angle) x 2(display background) mixed design. The first factor
was defined as within-subjects factor and involved four levels:
Participants flew with a moving-horizon display, a moving-
aircraft display, a frequency-separated display, and a “mixed”
display. The frequency-separated display differs from the
abovementioned displays to that extent that it does not only
depict pitch and bank information but aileron information as
well. Every aileron input executed is reflected in a
corresponding movement of the aircraft symbol in the same
direction as the steering wheel. Pitch and bank attitudes are
indicated conventionally in the same ways as in a moving
horizon-display. In the mixed display, both the airplane and
the horizon symbol move in a certain ratio to each other,
thereby depicting roll and pitch angles. The angle between
aircraft and horizon line does depict the actual bank angle of
the aircraft. The different types of displays are presented in
figure 2. The second factor was also defined as a within-
subjects factor and included the different degrees to which the
aircraft banked. The aircraft could either bank to a degree of
30°, 60°, 90° or 120°. The third factor involved the two
different display backgrounds and was operationalized as a
between-subjects variable. One half of the participants flew
with a SVS background whilst the other half of the
Proceedings of the Human Factors and Ergonomics Society 58th Annual Meeting - 2014 1034
participants flew with a classical blue-sky brown earth
background (see figure 3). In summary, every participant flew
16 recovery tasks with every AI and only one display
background, i.e. performed a total of 64 single tasks.
Figure 2: AIs (with SVS backgrounds) depicting a climbing
turn to the right, from upper left in clockwise direction:
moving-aircraft display, moving-horizon display, mixed
display, and frequency-separated display.
Figure 3: Classical (left) and SVS display background (right).
Performance measures
Performance measures were derived from log-files, which
contained the complete steering input of each participant.
There were three dependent variables. The first dependent
variable was time to initial control input. This was defined as
the time from the unusual attitude presentation to the first
control input that was recorded. This dependent measure is
important because it represents the time it takes to recognize
and process the aircraft attitude portrayed via the different
attitude indicators and backgrounds.
The second dependent variable was the total recovery
time, which was defined as the time it takes to bring the
aircraft in a stable position minus the time to initial control
input. Due to the fact that in this study all pilots were novices
and had no experience in flying an airplane or holding it in a
stable position whatsoever, a stable position was defined as
holding the aircraft between a pitch of ±5° and a bank of ±5°.
The aircraft had to be held between these ranges for at least
2.5 seconds in order to be rated as a success. This dependent
variable is important because it shows how an instrument
supports pilots in the process of bringing an aircraft back to a
stable straight and level flight after being confronted with an
unusual attitude.
The third dependent variable was the rate of reversal
errors. Errors were defined as a control input that caused the
aircraft to turn even further to the side it was already banked
to. Shortly speaking, if an aircraft was tilted to the right, the
correct control input would have been to steer the yoke to the
left and vice versa. If pilots committed an error while
recovering from unusual attitudes, this would have meant that
information conveyed by an AI was not easy to interpret or
even ambiguous.
Procedure
There was an accommodation phase as well as a practice
session before the data collection sessions started.
Accommodation phase started with one minute of free flight
during which participants could become acquainted with the
simulator without further instructions from the researcher. To
guarantee a similar level of understanding of movement
relationships between the yoke and the aircraft, as well as of
proficiency in steering the aircraft, a standardized text was
read to the participants to describe several flight tasks that
were to be flown. During the experiment, participants had to
recover from unusual attitudes, which were introduced
randomly. They had to master this task using four different
AIs. Attitude changed every 20 seconds, leaving exactly this
amount of time to the participant to recover to straight and
level flight. Flight level was automatically reset to 6000ft for
each attitude change to prevent participants from losing too
much altitude during the course of the 16 attitude recoveries
per AI.
Hypotheses
In accordance with earlier findings it was assumed that
the moving-aircraft AI in combination with the classical blue-
sky-brown-earth background would be beneficial in terms of
fewer initial steering errors and shorter reaction times (RT)
compared to the moving-horizon display. Accordingly, it was
theorized that participants would commit more errors and have
longer RTs with the moving-horizon AI. Furthermore, it was
assumed that these differences in performance measures
would disappear or even reverse when each of the two attitude
indicators are combined with the SVS background. A
computer generated terrain on the PFD should enable the
novice pilots to maintain a stable mental model of the flight
situation, thereby having shorter reaction times and
committing less control reversal errors, bringing performance
measures for the two displays more in line with each other.
It was further theorized that overall performance with
both the frequency-separated display as well as with the mixed
display in terms of errors and RTs would be better than with
the two classical display types, independent of the display
background. This was assumed because both types of hybrid
displays fulfill both relevant compatibility principles, i.e. the
‘principle of the moving part’ and the ‘principle of pictorial
realism’.
Proceedings of the Human Factors and Ergonomics Society 58th Annual Meeting - 2014 1035
RESULTS
Time to initial control input. Overall, participants needed
0.9 seconds to give an initial control input with the SVS
display background (SD=0.29) and 0.78 seconds to give an
input with the classical background (SD=0.26). With each
display being separately, it took participants 0.93 seconds to
initiate a control input with the moving-aircraft display. With
the moving-horizon display, the frequency-separated display
and the mixed display it took 0.82, 0.84 and 0.76 seconds
respectively. The 4(display type) x 4(bank angle) x 2(display
background) analysis of variance (ANOVA) did not confirm
that the participants’ reaction to unknown attitude presentation
was faster with the classical background than with the SVS
background (F(1,28)=2.53, p=.122). However, it revealed a
significant main effect of display type (F(1.7, 47.8)=4.85,
p=.016). Post-hoc Bonferroni paired comparisons of display
type revealed that participants were faster in giving initial
control input with the mixed display than with the moving
aircraft display (p<.05). Other comparisons did not prove to be
significant. In addition, the main effect of bank angle, became
also significant, (F(2.2, 62.5)=8.16, p=.000). Means and
standard errors for this effect are shown in figure 4 (left side).
Responses to the more extreme shifts of bank angles (120° and
90°) were faster than responses to sudden shifts of bank angles
by 30°. No significant interactions were found
Total recovery time. The 4x4x3 ANOVA of total recovery
times yielded significant main effects of display type,
(F(9,84)=14.64, p=.000) and bank angle, (F(3, 84)=37.21,
p=.000), as well as a significant display type x bank angle
interaction (F(5.67, 158.7)=23.75, p=.000). Overall, mean
total recovery times were shorter for the hybrid displays than
the moving-horizon or the moving-aircraft display. A priori
planned post-hoc comparisons (Bonferroni) revealed that
participants were faster recovering from unusual flight
attitudes with the mixed display (4.82 sec) than with the
moving aircraft display (5.65sec; p<.05) and the moving
horizon display (5.91 sec; p<.05), as well as with frequency
separated display (5.19 sec) than with the moving horizon
display (p<.05). Means and standard errors for recovering
different bank angles with different display types are shown in
figure 4 (right). Bonferroni post-hoc paired comparisons of
bank angles revealed that participants were overall faster in
bringing the aircraft back to straight and level flight from a
bank angle of 30° than they were for all other bank angles (all
p<.05). The interaction effect was due to the fact that the
recovery times with the moving-aircraft display turned out to
be the slowest compared to all other display types for bank
angles of 30°-90°, yet the quickest for the most extreme bank
angle of 120°. No significant main effect of display
background (F(1,28)=.69, p=.415) nor any interaction
involving this factor was found.
Errors. Errors were defined as an initial control input
that caused the aircraft to turn even further to the side it was
already banked to. Each participant had to react to 64 sudden
attitude changes, thus 64 errors could be committed by each
participant. In total, 230 errors were committed by all 30
participants. Error rate per display type showed that most
errors (78) were committed with the moving aircraft display.
With the moving horizon display, the frequency separated
display and the mixed display, error rates were 69, 46 and 37,
respectively. When further dividing errors, not only per
display type but also per display background, it was found that
overall fewer errors were committed with the SVS background
than with the classical display background. However, the
ANOVA did not reveal this main effect of display background
significant, (F(1,28)=1.93, p=.175).
Figure 4: Time to initial control input per display type and bank angle
(left). Total recovery times per display type and bank angle (right).
There was a significant main effect for display type
(F(1,28)=4.86, p=.004). Bonferroni post-hoc paired
comparisons of display type revealed that participants
committed more errors when recovering from unusual flight
attitude with the moving aircraft display than with the
frequency separated (p<.05) and the mixed display (p<.05).
Furthermore, significantly more errors were committed when
using the moving horizon display than when using the mixed
display. No significant main effect was found for bank angle
(F(1,28)=1.01, p=.365). Moreover, a significant two-way
interaction between factors type of display and bank angle was
found, (F(5.652, 158.265)=2.857, p=.013). This interaction
seemed to have resulted from the fact that participants
committed significantly more errors when recovering from a
120° bank angle using the moving aircraft display compared to
when using one of the other three displays.
DISCUSSION
The scope of this study was to compare several AI
concepts along with two display backgrounds in terms of
novice pilot performance. More specifically it was
investigated to what extent SVS display backgrounds would
reverse earlier findings, which point to a general advantage of
a moving-aircraft display, in favour of the standard moving-
horizon display. It was also explored to what extent different
types of hybrid displays would provide general advantages
independent of the display background.
The first hypothesis was not supported by the data.
Contrary to our expectation, the moving-horizon display
generally led to equal or even better performance than the
moving-aircraft display. The only exception was the recovery
from extreme bank angles of 120° which were performed
quicker with the moving-aircraft display. These results
emerged independent of whether the background of the AI
was abstract or a synthesized picture of the environment. It
contradicts earlier findings, which indicate an advantage of
moving-aircraft display designs when using an abstract AI
display background (e.g. Gardner & Lacey, 1954; Previc &
Proceedings of the Human Factors and Ergonomics Society 58th Annual Meeting - 2014 1036
Ercoline, 1999). One possible explanation for this discrepancy
could lie in the differences between the design of classical
AIs, investigated in the earlier studies, and the general design
of PFD as used in our research. When looking at the body of
research that has been conducted on this topic, it becomes
obvious that most of it was carried out between the 1940’s and
the 1980’s. AIs used in earlier studies were small, round
instruments that were not integrated with other elements of the
cockpit. Due to their smaller size and their clear cut
delimitation to the cockpit panel, it seems plausible that these
types of instruments were particularly prone to the figure-
ground reversal effect described in the introduction, which
have been proposed to explain the advantage of moving-
aircraft configurations (Grether, 1947). Accordingly, it is
probably much more intuitive for pilots to link their steering
movement directly to the movements of the display (as in a
moving-aircraft design) than a reverse coupling (as in the
moving-horizon display). In the current study a much larger
PFD design was used which not only differed from the earlier
displays with respect to its size but also to the obvious
presentation of the artificial horizon as background in relation
to the instrument information. All instruments of the PFD
were superimposed onto the display backgrounds without
having the airspeed indicator, the altimeter and the heading
indicator highlighted through a black background as it is done
in conventional PFDs. Although most PFDs make use of a
black background to highlight parts of the PFD, designs
similar to the one used in this experiment are produced and
employed for example by Garmin and Cessna. The
nonexistent boundaries between display background and
instruments could have prevented pilots from having figure-
ground reversals with the moving-horizon display: By looking
at a large and coherent display, the illusion of looking out of
the window is stronger than when looking at a small round AI.
Independent of whether land and sky were presented in an
abstract or more natural way (SVS) this feature could have
been supportive for creating the effect of looking out of the
cockpit window, thus decreasing the differences between
moving-aircraft and moving-horizon displays. Even more
important and interesting than the effects for the moving
horizon vs. moving aircraft displays are the effects found in
the present study for both types of hybrid displays. Given that
the hybrid displays used in the present study confirmed both,
the principle of the moving part and the principle of pictorial
realism, it was assumed that they should provide advantages
for novice pilots independent of the display background. Our
results provide at least partial support for this assumption.
Analysis of times to initial control input showed that
performance with the mixed display was indeed significantly
faster than with the moving-aircraft display. Furthermore, total
recovery times were significantly faster with the mixed as well
as the frequency-separated display than with the moving-
horizon display. Similarly, performance with the mixed
display was also significantly faster than with the moving-
aircraft display. Finally, significantly more errors were made
when using the moving-aircraft and the moving-horizon
display than when using a hybrid display. Overall, this pattern
of results suggests that the naïve participants used in the
present study performed best with the mixed display. It is to
be noted that this type of display was the most artificial one
because it combined display movements of the aircraft symbol
as well as the horizon but none of these movements
corresponded to the real world. By moving half the angle of
the “real” rolling movement of the aircraft or the perceived
horizon, only the final angle between the banked aircraft and
the horizon corresponded to the true relationships. Obviously,
this type of design provided two advantages which made it
intuitive and easy to understand for the participants: (1)by
combining the two movements relationships into one display,
the two design principles were integrated (2) extreme
deviations from a horizontal attitude of the aircraft where
depicted in only moderate angles on the display, thereby
making it comparatively easy to identify the direction of
necessary steering actions quickly. Even though such a mixed
display might be most confusing for pilots trained in
instrument flying, it seems that it might support other pilots
best in cases of unforeseen and rare occasions where it is
necessary requirements to correctly identify and correct the
attitude of their plane, based on instrument information only.
Overall, outcomes of this experiment make a re-evaluation of
earlier experimental outcomes advisable in the light of
progressed technical development in cockpit instrumentation,
associated altered AI attributes, as well as new possible design
options for AIs.
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